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Using HttpWebRequest with "https"-protocol will leave thread running in ...
This is a regression from Unity 4.2. In Unity 4.3 it can be worked around by selecting ".NET2.0" instead of ".NET2.0 subset" in play... Read more
Holding right mouse button and switching to 2D mode does not switch to t...
To reproduce:1. Open any project2. Set the camera to Perspective camera3. Hold right mouse button and press shortcut key for 2D mode... Read more
Screen.width and height reporting incorrect values in the editor.
Screen.width and height is reporting incorrect values in the editor. To reproduce:1. Put any image effect on the camera.2. Output to... Read more
DOC: Array docs contain 404 link to MSDN
To reproduce:1. Open http://docs.unity3d.com/Documentation/ScriptReference/Array.html2. Click the link found at: "For more informati... Read more
Undo.RecordObjects isn't working for objects referencing
Undo.RecordObjects isn't working for objects referencing each other when one gets deleted. To reproduce:1. Open the attached project... Read more
Mesh "Read/Write Enabled" unchecked takes as much memory as checked
To reproduce:1. Open attached project2. Build and run on iOS3. Notice in profiler meshes memory usage - 3.6mb4. Change "Read/Write e... Read more
SmoothDamp example in the documentation is incorrect
Correct example:Current SmoothDamp Documentation:<file://localhost/Applications/Unity/Unity.app/Contents/Documentation/html/en/Sc... Read more
2D physics objects 'drift' despite being attached by a HingeJoint2D
To reproduce:1. Open the attached project2. Run the SpriteSlicer2D Demo scene3. The 'Drifty Leg' object moves away from the others, ... Read more
Application quits if back button is pressed while scene is loading
This is an intended behavior. It will not be changed. Read more
Application crashes when calling Android native method
This is a regression from Unity 4.2.2f1. Reproduced on:Google Nexus 4 with Android 4.4 Reproduced with:Unity Version 4.3.0f4 (e01000... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
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