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0
votes
Not Reproducible

[Audio][Warning] Applying echo effect component to an audio source which...

Audio

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Mar 03, 2016

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Version/s: 5.3.3p2

Applying echo effect component to an audio source which streams audio from a URL throws warning 2. How we can reproduce it using the... Read more

1
votes
Fixed

Crash on GUIView::ProcessInputEvent when selecting values from the Stati...

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Mar 08, 2023

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Version/s: 2021.3.20f1

Reproduction steps:1. Open the attached “repro-project“2. In the Hierarchy window select the “Parent“ GameObject3. In the Inspector ... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

0
votes
Fixed

Using camera rig provided in Oculus SDK 0.6 together with Unity native V...

VR

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May 20, 2015

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Version/s: 5.1.0f1

To reproduce:1.Open attached project.2.Open "totolus" scene, turn on "Virtual Reality Supported" in Player settings.3.Enter play mod... Read more

0
votes
By Design

[HDRP] PBR Sky Air Attenuation Distance Intensity field value is reset t...

Package: Scriptable Render Pipeline HD

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Aug 14, 2019

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Version/s: 7.1.1, 7.0.0

PBR Sky Air Attenuation Distance Intensity field value is reset to 0 when the window is closed, although the intensity is not reset ... Read more

0
votes
By Design

Shader Graph Master Node unsupported render pipeline error message is no...

Package: Shader Graph

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Dec 05, 2019

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Version/s: 6.9.0

How to reproduce:1. Create a new project2. Install Shader Graph3. Create a Shader Graph asset (either Unlit or PBR)4. Double click i... Read more

0
votes
Won't Fix

LoadSceneAsync and allowSceneActivation=true don't set the newly loaded ...

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Nov 20, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.2.0f1, 2023.3.0a14

How to reproduce:1. Open the user-attached project “My Project”2. Open the “A” scene3. Enter the Play Mode and press the “Space” key... Read more

0
votes
Fixed

IncrementCounter() does not increment RWStructuredBuffer's counter value...

Vulkan

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Dec 12, 2019

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Version/s: 2018.3.0a4, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce:1. Open the attached project (case_1205146-CSBug.zip)2. Load the "DemoScene" scene (Drag it from Project/Scenes t... Read more