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Serialization error in Editor\Mono\BuildPipeline\AssemblyTypeInfoGenerat...
Reproducible from 4.3.0b5 to 4.5.0a1;Standalone player builds fine. Can't build WSA solution in editor, getting errors in console (a... Read more
Pixels To Units field in Import Settings of sprite assets should not acc...
1. Add a sprite asset to the project2. Navigate to Import Settings3. Set Pixels To Units field to Infinity and click Apply Read more
3D Rotate gizmos shown for 2D sprites
To reproduce:1. Select sprite in scene view2. Select rotation3. 3D gizmo is displayed Video:http://screencast.com/t/lSsL8KuhA Read more
ImageEffects: NoiseAndGrain has wrong error message
NoisAndGrain image effect incorrectly says that DX11 mode not available, even when using DX11. Read more
ImageEffects: the inspectors could be more consistent and use more sliders
Many fields are just float fields, with no obvious "what is the sane range". Read more
ImageEffects: Noise; user can not set Noise Shape value to 1, only 0.99
To reproduce:- Open attached project- Select the Main Camera object in Hierarchy- Observe the "Noise And Grain (Script)" component N... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor