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[Editor][XR] Empty window in OpenXR (Project Settings) when Desktop is s...
Steps to reproduce (video attached): 1. Open attached project 2. Navigate to Project Settings -> XR Plugin Management click on An... Read more
Editor silently crashes when switching platforms when Meta XR Core SDK i...
Reproduction steps:1. Open the “ASDQWE” project2. Open the Build Profiles Window (File > Build Profiles)3. In the Build Profiles ... Read more
Can't change OpenXR settings when switching Build Profiles
How to reproduce:1. Create and open a new Unity project2. Open File>Build Profiles3. Add 2 Build Profiles4. Switch between Build ... Read more
"View Documentation" link in the "XR Plug-in Management" settings window...
Steps to reproduce: Create a project Go to Edit -> Project Settings Select "XR Plugin Management" Click "Install XR Plugin Manage... Read more
[AMD][XR] Eyes are swapped when SPI is used with AMD GPU Driver version ...
Steps to reproduce:1. Open the attached project2. Make sure either OculusXR or OpenXR is selected as the XR Plugin3. Make sure SPI i... Read more
Gizmos are not stereo / VR aware and squished and do not appear in the r...
How to reproduce:1. Create a new project using VR template2. Activate Gizmos in the Game view3. Enter Play mode4. Observe the Game v... Read more
Asset creation errors and obsolete material warnings thrown in the Conso...
Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. Press “Add Build Profile” button4. Select Meta Quest P... Read more
[XR] HMD is locked to the floor level and background is locked to the HM...
Steps to reproduce:1. Create a VR Template2. Open the "SampleScene.unity" Scene3. Switch to Android Platform and build to a Quest 2/... Read more
[Quest] Player splashscreen does not fade into the first scene unlike sh...
Steps to reproduce: Create and open a new URP 3D Project Open Edit > Project Settings > Player Expand "Splash Image" section P... Read more
All about bugs
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