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[XR SDK] CameraWorldToScreenPoint returns offset coordinates
Reproduction steps:1. Open the attached project ("1304082.zip")2. Open the "SampleScene" scene3. Enter the Play mode4. Select the "S... Read more
[XR][URP][Post Processing] Color correction colors the occlusion mesh
The issue is that postFX effect is applied fullscreen. A proper way to fix this is to only apply postFX to the visible area. To achi... Read more
Incremental Garbage Collection not working properly on HoloLens 2 (and p...
Incremental Garbage Collection is not working properly on the HoloLens 2. I built a customer project with Vsync enabled and Applicat... Read more
[Oculus][XR] VRAM increases significantly when changing XRSettings.eyeTe...
Reproduction steps:1. Open the attached “VramBug.zip” project2. Open the “TestScene” Scene3. Go to "Edit > Player Settings" and s... Read more
Enabling Batch Render Group API has negative impact on performance in XR...
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Open Stats in the Game view and observe FPS4. Disable "To... Read more
[OpenXR] Camera.stereoEnabled outputs false as long as SRP is enabled
Steps to reproduce:1. Open the attached user's project "BetaURPOpenXRTest.zip"2. Make sure that OpenXR is enabled in the XR plug-in ... Read more
[Quest] SoftKeyboard doesn't close on Quest 2 with TMP_InputField Line T...
Steps to reproduce:1. Open the attached user's project "2021.3.3f1-1352984.zip"2. Build for Quest 1/23. Select the InputField and tr... Read more
[Quest] Editor crashes when Oculus link is enabled and entering Play Mode
Steps to reproduce:1. Open the attached user's project "BeatBoxer.zip"2. Make sure you have Oculus link enabled3. Make sure either O... Read more
[Oculus] Editor crashes when entering play mode with Meta Avatars SDK in...
Steps to reproduce:1. Download the project named "VRCrashmetaAvatars.zip" from the attached google drive link2. Open the "Oculus/Ava... Read more
[URP][OpenXR] XRSettings.renderViewportScale with URP give incorrect res...
Reproduction steps:1. Open the attached project (“fixedForOculus.zip“)2. Open the “/assets/TestScene.unity” Scene4. Enter the Play M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project