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[Webplayer] dev console not showing up
-e: see title -repro: --make a dev build of attached project --install closed dev player --run the player --NOTICE the dev console ... Read more
[OSX] 4.6.9 closed network player on wants to load 5.x cache admin page...
Webplayer support is being discontinued in Unity 5.4: http://blogs.unity3d.com/2015/10/08/unity-web-player-roadmap/ Read more
[WebPlayer] UnityObject2.getUnity().SendMessage() method missing in IE11
-e: WebPlayer UnityObject2.getUnity().SendMessage() method is missing in IE11 -repro: --build attached example as Webplayer --launc... Read more
Building for Webplayer completely broken on Windows
If I build a webplayer in Unity 5.3.0a1 (even an empty project), I get the error "Failed to intiialize player 3D graphics" when tryi... Read more
[webplayer] OSX builds generate corrupted file - unplayable
-e: see title. --works well on windows and with 5.2 editors -repro: --build & run an empty scene --NOTICE webplayer fails to load:... Read more
[Build] Failed to initialize player's 3D settings
Repro steps: 1) Create a new project 2) Build and run it for WebPlayer 3) Open it in Firefox - notice the error (Failed to initiali... Read more
(OSX) Plugin crash after loading asset bundle scenes
-e: see title -repro: --build attached repro project for webplayer --run in Safari --see it cycle through different environment --N... Read more
Chrome NPAPI flag hint no longer valid
-e: with Chrome45 the NPAPI enabling flag is no longer available and thus our hint form UO2 is no longer valid -repro: --install la... Read more
[Webplayer][Linear] Scene looks completely burnt on Safari
How to reproduce: 1. Create a new project 2. Add a cube to the scene and save it 3. Switch platform to webplayer 4. Open player sett... Read more
UO2 doesn't catch Win10
-e: see title, says the OS isn't supported -repro: --start FF on a Win10 without the plugin installed --go to some Unity plugin co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "type mismatch error" occurs when the currentDirectionWS output of a Sample Water Surface node is connected to a float3 input
- URP Material Upgrade utility does not enable Alpha Clipping when material had Rendering Mode set to Cutout
- Particle System emission ignores the Sprite Atlas when using a Material that has the "Include in Build" setting unchecked