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0
votes
Active

Dragging and dropping a system that contains event context to create nes...

Visual Effects

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Oct 03, 2025

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Version/s: 6000.0.58f1, 6000.2.0b6, 6000.3.0b4, 6000.4.0a2, 6000.5.0a1, 6000.6.0a1

Steps to reproduce: Open the attached package Open Parent VFX Drag and drop Event VFX to Parent graph Actual results: Crash Expected... Read more

0
votes
In Progress

Numbers of output expressions does not match number of output error is ...

Visual Effects

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Jun 04, 2025

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Version/s: 6000.0.47f1, 6000.1.6f1, 6000.2.0b4, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Steps to reproduce: Import the attached package Open Color Subgraph Operator Convert bool node on the right to the Output property S... Read more

0
votes
Active

ArgumentOutOfRangeException: Index was out of range when converting subg...

Visual Effects

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Jun 04, 2025

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Version/s: 2022.3.61f1, 6000.0.47f1, 6000.1.6f1, 6000.2.0b5, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Steps to reproduce: Import the attached package Open Color Subgraph Select bool node and BoolOUT output property Convert it subgraph... Read more

0
votes
In Progress

Nested Subgraph block property value is not passed through to the main g...

Visual Effects

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Jun 12, 2025

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Version/s: 2022.3.61f1, 6000.0.50f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Steps to reproduce: Import the attached package Open Main graph Enter the subgraph block in the Output context at the deepest level ... Read more

0
votes
Not Reproducible

User gets "uncategorized" string above the newly created template if "Ca...

Visual Effects

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Jul 14, 2025

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Version/s: 6000.3.0a2, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a project (Universal 2D) Go to the "Project" window Click "Create" -> Shader Graph -> Blank Shader ... Read more

0
votes
Fixed

Shader graph template accepts empty values, resulting in broken UI

Visual Effects

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Jul 14, 2025

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Version/s: 6000.3.0a2, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a project (Universal 2D) Go to the "Project" window Click "Create" -> Shader Graph -> Blank Shader ... Read more

0
votes
In Progress

Editor hangs indefinitely when a Custom Attribute is created with a very...

Visual Effects

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Jul 22, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package Create a new ... Read more

0
votes
Fixed

No default thumbnail for the custom VFX Template

Visual Effects

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Aug 14, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Create a new project and install the Visual Effects package2. Create any VFX Graph and select it3. In the Inspec... Read more

0
votes
Active

[VFX Graph] Updating custom VFXType doesn't refreshed previously created...

Visual Effects

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Sep 29, 2025

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Version/s: 6000.2.0f1

Steps to reproduce: Import the provided package. Open the VFX inside named VFXG_BugRepro_CustomVFXType. Open the C# script named MyC... Read more

0
votes
Won't Fix

Crash on 'TransformParticleMesh' when setting Particles in PlayMode

Visual Effects

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Sep 10, 2025

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Version/s: 6000.0.57f1, 6000.2.4f1, 6000.3.0b1

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“ scene3. Enter the Play Mode Expected result: No cra... Read more

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