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[VFX Graph] ArcTorus Transform changes in blackboard not reflected in Graph
Steps to reproduce: 1. Create a VFXGraph 2. Start from simple Loop 3. in the InitContext change the Position Shape BLock to Torus. 4... Read more
VFX property value names are cut off when properties with 'Arc' are view...
Reproduction steps:1. Open the attached "vfxblackboardemp.zip" project2. Open the "New VFX.vfx" from the Project Window3. In the VFX... Read more
Opening a VFX Graph file triggers a Windows prompt "Select an app to ope...
How to reproduce:1. Open the attached “IN-82864” project2. In the Assets folder open the “EnemyDeath” VFX Graph file3. Observe the C... Read more
The sorting icon is hard to see in the "Create new VFX Asset" window whe...
Steps to reproduce: Create a new Unity project using the Universal 3D template Make sure the Editor is set to the Light theme Instal... Read more
VFX Graph Template Name is empty and not auto-populated when enabling "U...
Steps to reproduce: Create a new Unity project using a High Definition 3D Template Go to Assets > Create > Visual Effects >... Read more
"Mesh.vertices is too small" and "Mesh.uv is out of bounds" errors when ...
How to reproduce:1. Open the attached “IN-86325“ project2. In the Project window double click on the “FX_Smoke (18)“ prefab (located... Read more
VFX Graph Properties are not rearrangeable when in a Category
Steps to reproduce:1. Open the attached “IN-87448.zip” project2. Open the “SampleScene”3. Open the “New VFX” Visual Effect Graph4. M... Read more
Positions section in Line Renderer Component is delayed when collapsing
Steps to reproduce: Open a Unity Project Add a new GameObject to the scene via GameObject > Create Empty Select the new GameObjec... Read more
[VFX Graph] Selection Rectangle corner misaligned with mouse
Steps to reproduce: 1. Open a VFXGraph 2. Click and Hold to drag a Rectangle selection Actual results: The rectangle selection posit... Read more
Graphic components errors when running Dedicated Server Build/Standalone...
Steps to reproduce:1. Open the attached user's project "Particles1973892.zip"2. Build for MacOS or Windows Standalone3. Run "<Pat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS