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ScrollerSlider in the Scroller Control is still using UXMLTraits
Steps to reproduce: Open any Project and enable UI Toolkit Hierarchy Integration in UI Toolkit Project Settings In the Hierarchy cre... Read more
Info box is too large in Project Settings Diagnostics section
Reproduction steps:1. Create a new project2. Edit > Project Settings… > Services > Diagnostics3. Observe the info box Actua... Read more
“Learn more” hyperlink leads to incorrect documentation (always 6.2) in ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more
Help boxes in Advanced Text Settings are misaligned on the right side of...
Steps to reproduce: Create a new Unity project Create a new UI document(Project window ->Create ->UI Toolkit -> UI Document... Read more
"Runtime" and "Editor (for Editor Extension Authoring) fields are render...
Steps to reproduce: Create a new Unity project Create a new Unity Default Runtime Theme (Create > UI Toolkit > Unity Default R... Read more
Long untruncated Project Preview Theme titles displace other toolbar opt...
Steps to reproduce: Create a new Unity project Create a new Unity Default Runtime Theme (Create > UI Toolkit > Unity Default R... Read more
Project Preview Theme Runtime dropdown in the Project Settings does not ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Default Runtime Theme file (Assets > ... Read more
Project Preview Theme Runtime dropdown sets Default Runtime Theme file a...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more
[iOS] UI Toolkit's DropdownField fails to close on first tap when Window...
How to reproduce:1. Open the attached ”Unity6000_3_0_Dropdown.zip” project2. Build for iOS3. On an iPad, open the "Settings" and fin... Read more
Entities "Systems" window UI is overlapping each other when expanding th...
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Management -> Package Manager -> Unity Registry -&... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS