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0
votes
Fixed

Sliced sprite not working with borders correctly

UI

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Mar 04, 2014

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Version/s: 4.6.0b3

To reproduce:1. Open attached project2. Open scene "UISlicedSprite"3. Notice the image in the scene - it's not stretching like it sh... Read more

0
votes
Not Reproducible

Del deletes the wrong character in an input field

UI

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Feb 22, 2014

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Version/s: 4.6.0b3

To reproduce:1. Open attached project2. Open scene test. It contains an input field3. Enter play mode4. Type something into the fiel... Read more

0
votes
Fixed

Reverting an UI object back to prefab they are no longer children of Canvas

UI

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Jan 28, 2014

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Version/s: 4.6.0b1

To reproduce:1. Open attached "revertprefab" project2. Open test scene3. Move one of the children of Button under the other, this wi... Read more

0
votes
Not Reproducible

Image becomes white until it's moved in scene view if its properties are...

UI

-

Jan 31, 2014

-

Version/s: 4.6.0b1

See http://screencast.com/t/CqFWi1RGgb for repro. Read more

0
votes
Not Reproducible

The uGUI Slider control's inspector clamps the max numberOfSteps to 11

UI

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Mar 19, 2014

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Version/s: 4.6.0b5

Steps to reproduce : - create a new project- create a slider and notice that the Number of Steps in the Inspector has a maximum of 11 Read more

0
votes
Fixed

Buttons do not immediately have their color tint set when entering play ...

UI

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Feb 14, 2014

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Version/s: 4.6.0b2

To reproduce:1. open attached project2. open scene3. Enter play modeExpected result: Button found in scene is immediately redActual ... Read more

0
votes
Fixed

Keyboard does not appear when clicked on a textfield

UI

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Feb 12, 2014

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Version/s: 4.6.0b2

To reproduce:1. Download the sample uGUI project or used the attached one2. Build and run the Widgets scene for iOS3. Touch the mult... Read more

0
votes
Fixed

Disabling an UIRenderer component at runtime crashes Unity

UI

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Mar 14, 2014

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Version/s: 4.6.0b5

1. Open the attached project2. Run the scene3. Click the "Toggle Renderer" (it disables the UIRenderer)4. Unity crashes Read more

0
votes
Fixed

Game screen is affected when fill amount to image is set to 0

UI

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Feb 04, 2014

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Version/s: 4.6.0b1

To reproduce:1. Open the attached project2. Open the scene (it contains a uGUI image with type "Filled", fill method "Radial360")3. ... Read more

4
votes
By Design

In the new Unity 4.6 UI, using masks causes visual errors on Android

UI

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Dec 01, 2014

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Version/s: 4.6.0f3

Using a mask causes visual errors like magenta showing or missing parts of texture on some Android devices Read more

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