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OnPointerUp event is called before mouse is released when OnDrag Event i...
How to reproduce:1. Open the attached project("PointerUp")2. Enter Play Mode3. Press and hold down the mouse button on the blue squa... Read more
Incorrect mouse cursor in source selection pop up menu.
When selecting a video clip or image from a component the mouse cursor is double arrow (Scroll Icon). I would expected this to be a ... Read more
Button colors are not correct when you disable then re-enable the button...
Button script colours are not correct when you disable then re-enable the button image component. Steps to reproduce.- Open Unity 20... Read more
Additional Shader Channel on a canvas resets when entering playmode.
"Additional Shader Channel" on a canvas resets when entering playmode. Text Mesh Pro is dependant on those additional channels. We d... Read more
RenderUpdateManager Asserts when selecting an Object with a Rect Transfo...
To reproduce: 1. Download attached “SpriteHierarch.zip" project and open in Unity2. Open "ReproScene" scene3. Select "SpriteWithRect... Read more
[IMGUI] "GUI Text" and "GUI Texture" are obsolete and do not get auto-up...
"GUI Text" and "GUI Texture" are obsolete and do not get auto-updated in 2019.3.0a4. Steps to reproduce:1) Create a new project.2) W... Read more
The scrollbar Handle Max X-axis anchor changes value when changing from ...
How to reproduce:1. Download the attached project "Bug.zip"2. In the Game view select 3840x2160 resolution3. Select 1920x1080 resolu... Read more
uGUI loaded from the asset bundles in the editor is not displayed
How to reproduce:1. Open project "SD3-iOS.zip"2. Go to (Assets>Bundles>Open Asset Bundle Unity Window)3. In the Asset Loader M... Read more
Rotated ScrollView is changing position after leaving Play Mode
How to reproduce:1. Create new Unity project2. Add ScrollView to the Scene3. Select Content under Canvas/ScrollView/Viewport in Hier... Read more
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