Search Issue Tracker
Timeline track length numbers are cutoff when the duration is shown as T...
How to reproduce:1. Create a new Unity project2. Go to Window -> Sequencing -> Timeline3. Select any GameObject and create a P... Read more
Longer Track names overlap Track icons in Track List window
Steps to reproduce:1. Create new Unity project2. Create Timeline Asset in Project window3. Double-click the Timeline asset to open i... Read more
Timeline's three-dot menus are missing on-hover highlight
How to reproduce:1. Create a new Unity project2. Open the Timeline window (Window -> Sequencing -> Timeline)3. With any GameOb... Read more
Editor performance drops significantly when displaying Inspector for Tim...
Reproduction steps:1. Open the attached project2. Open the scene named "SampleScene"3. Open the Timeline window (Window > Sequenc... Read more
No audio is played when TimelinePlayable has one output
How to reproduce:1. Open the attached “IN-134476_AudioBug” project2. Open the “SampleScene”3. Make sure your speakers/headphones are... Read more
No audio is played when Playbable Mixer is changed at runtime
How to reproduce:1. Open the attached “IN-134474_AudioBug” project2. Open the “SampleScene”3. Enter Play mode4. Notice audio is play... Read more
Error thrown when double-clicking on a log message or opening an Asset
How to reproduce:1. Open the attached “IN-136085_timeline” project2. Open the “Test” Scene3. Enter Play mode4. Double-click on the “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture generator reference image fails despite valid size
- Agent mode can enter infinite execution loop
- AI Gateway responses contain duplicated sentences
- Texture 2D asset is created when promoting a generated Cubemap to a new asset
- Unable to copy multiple paragraphs from Assistant responses