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Reflection Probes can end up in an invalid state and stop working
The internal state of a Reflection Probe is not properly reset when it is disabled and enabled. If a Reflection Probe is disabled du... Read more
The emissive of GBuffer is empty when a Scene is loaded additively
How to reproduce:1. Open the attached user project “BugReport.zip“2. Open the "Load" Scene3. Enter Play Mode4. Press “Load” button i... Read more
Crash on LightingDataAsset::CheckConsistency when importing assets
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: Project is openedActual result: Editor crashes Reprodu... Read more
The "Remove ringing" checkbox on the Light Probe Group component doesn't...
Repro: Open deringing_repro project Open scene "scene with some probes" Select "probes" Toggle off "remove ringing" on the LightProb... Read more
Color bleeding in lower mip levels when Convolution is enabled in Cubemaps
Steps to reproduce:1. Open the attached user's project "T1490080.zip"2. Select the "Assets/christmas_photo_studio_01_1k.exr" file to... Read more
Reflection Probe is not working in Build when set to Realtime and update...
How to reproduce: Open the attached project "Bear It.zip" Build And Run the project Click the "NEW GAME" Button Expected results: Re... Read more
Crash on LightProbesManager::GetLightProbeJobData when entering the Play...
Reproduction steps:1. Open the attached “LightProbes.zip” project2. Open the “Assets/Main.unity” Scene3. Enter the Play Mode Expecte... Read more
Crash on FileSystemEntry::FileSystemEntry when opening project
Reproduction steps:1. Open the user's attached project ("Sp..ce.zip") Expected result: The Project opensActual result: The Editor cr... Read more
Editor crash when inspector is visible in scene using OnWillRender callb...
Steps open repro project open TinyRepro scene enter playmode ensure inspector tab is visible click some objects in inspector till cr... Read more
Shadows flickering in the Game view when played through Timelines window
How to reproduce:1. Open the project "IN_34362"2. Open the "ContactShadowsTestScene" Scene in the Assets/Scenes/TestScenes3. Open Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS