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0
votes
Active

PlaneOcclusionShader Properties foldout does not display any content

Shader System

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Nov 05, 2025

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Version/s: 2022.3.62f3, 6000.2.6f2, 6000.3.0b10, 6000.4.0a4, 6000.5.0a1

Reproduction steps:1. Create a new AR Mobile template project2. Select PlaneOcclusionShader Asset in the Project window (Assets >... Read more

0
votes
Active

Player build logs a "material with shader doesn't have a '_MainTex' prop...

Shader System

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Apr 25, 2025

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Version/s: 2022.3.61f1, 6000.0.48f1, 6000.1.0f1, 6000.2.0a10, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached "IN-97465" project2. Open the “MainScene” Scene3. In the Hierarchy window expand the “==== M... Read more

0
votes
Fixed

<no keywords> errors are logged in Player build when using Strict Shader...

Shader System

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May 03, 2025

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Version/s: 2022.3.62f1, 6000.0.49f1, 6000.1.4f1, 6000.2.0b2, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-99765“ project2. Make a Development Build of the project3. Run the resulting build4. Open ... Read more

8
votes
Fixed

Crash on tlsf_free when selecting a cube in the "Getting Started With Un...

Shader System

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May 27, 2025

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Version/s: 6000.0.50f1, 6000.2.0f1, 6000.3.0b2, 6000.4.0a2

Reproduction steps:1. Create a new project from the "Get Started With Unity" template (Unity Hub -&gt; New Project -&gt; Learning -&... Read more

0
votes
Active

Crash on core::base_hash_set when building a specific project

Shader System

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Jun 11, 2025

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Version/s: 6000.0.51f1, 6000.1.7f1

Steps to reproduce:1. Open the “user’s attached project”2. Open the “Main Menu” Scene3. Go to “Gilligames/Build/All“ through the Mai... Read more

0
votes
Active

[Win] Crash on ShaderPropertySheet::FindPropertyIndex when opening a spe...

Shader System

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Jul 02, 2025

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Version/s: 2022.3.64f1, 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1

How to reproduce:1. Open the attached “IN-103171.zip” project2. Observe the crash Reproducible in: 2022.1.0a1, 2022.3.64f1, 6000.0.5... Read more

1
votes
Active

Crash on GraphicsBuffer:InternalSetNativeData when loading a specific scene

Shader System

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Jul 03, 2025

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Version/s: 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-103306.zip” project2. Observe the crash Reproducible in: 6000.0.0b13, 6000.0.53f1, 6000.1.... Read more

2
votes
Active

Material properties are lost when setting a parent that hasn't been load...

Shader System

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Jul 29, 2025

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Version/s: 6000.0.45f1, 6000.1.14f1, 6000.2.0b13, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-108816” project2. Select “test/matC” Material in the Project window3. Select “Flatten Ma... Read more

1
votes
Active

Multiple "Incompatible keyword states" or “Keyword state size mismatch (...

Shader System

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Oct 15, 2025

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Version/s: 6000.0.58f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console Expected result: No Errors existActual result: Mul... Read more

0
votes
Fixed

Shader asset bundles differ depending on whether they are built with a c...

Shader System

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Aug 19, 2025

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Version/s: 6000.0.55f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Extract the attached “IN-112307_ShaderBuildTest_Alpha“ project2. Delete the “Library“ folder inside the projec... Read more

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