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Unable to build project when using a public optional bool variable
Reproduction steps:1. Open project “GenericFieldError”2. Open scene “SampleScene”3. Build and Run project Expected result: The proje... Read more
Crash on core::StringStorageDefault<char>::assign when opening the project
Reproduction steps:1. Open the attached project “Verification.zip“ Expected result: Editor is openedActual result: Editor crashes Re... Read more
"The provided object cannot be assigned a managed reference ID because i...
How to reproduce: Open the attached project "SerializeReferenceEnum.zip" Select Assets/New MyObject.asset Click "Assign Managed Refe... Read more
Data is not serialized correctly on time when OnValidate is used to retr...
How to reproduce:1. Open the “ScriptableSaveBug.zip“ project2. Observe the Console Expected result: The serialized data value is the... Read more
"Z" value of ScriptableObject is set to a random number in the Inspector...
How to reproduce:1. Open the user-attached project “My projectdsdsddf”2. Right-click in the Project window, Create → ScriptableObjec... Read more
Crash on core::basic_string<char,core::StringStorageDefault<char> >::bas...
Reproduction steps:1. Open the attached “repro-project“2. Load the “SampleScene“ scene (Assets/Scenes)3. In the Hierarchy window sel... Read more
Multiple errors are displayed in the Player when using Serialized Generics
Steps to reproduce:1. Open the attached project “IssueProject“2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Navigate to File... Read more
“Missing types referenced from component ComponentWithSerializedReferenc...
Reproduction steps:1. Open the attached “ReproSerializedReference (1).zip“ project2. Open “SampleScene” scene3. Left-click on projec... Read more
Crash on alloc_handle traces when opening specific project
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: The project opensActual result: Editor crashes Reprodu... Read more
Elements are added incorrectly when in a nested list of SerializeReferences
Reproduction steps:1. Open the “NestedListOfSerializeReferences“ project2. Open the “SampleScene“ scene3. Select the “Test” GameObje... Read more
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