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Unable to build project when using a public optional bool variable
Reproduction steps:1. Open project “GenericFieldError”2. Open scene “SampleScene”3. Build and Run project Expected result: The proje... Read more
Crash on core::StringStorageDefault<char>::assign when opening the project
Reproduction steps:1. Open the attached project “Verification.zip“ Expected result: Editor is openedActual result: Editor crashes Re... Read more
"The provided object cannot be assigned a managed reference ID because i...
How to reproduce: Open the attached project "SerializeReferenceEnum.zip" Select Assets/New MyObject.asset Click "Assign Managed Refe... Read more
"ParseErrorException" is thrown when parsing a float with a very small v...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Menu bar at the top of the Editor, press Bugs and then select De... Read more
Data is not serialized correctly on time when OnValidate is used to retr...
How to reproduce:1. Open the “ScriptableSaveBug.zip“ project2. Observe the Console Expected result: The serialized data value is the... Read more
Crash on core::basic_string<char,core::StringStorageDefault<char> >::bas...
Reproduction steps:1. Open the attached “repro-project“2. Load the “SampleScene“ scene (Assets/Scenes)3. In the Hierarchy window sel... Read more
Multiple errors are displayed in the Player when using Serialized Generics
Steps to reproduce:1. Open the attached project “IssueProject“2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Navigate to File... Read more
“Missing types referenced from component ComponentWithSerializedReferenc...
Reproduction steps:1. Open the attached “ReproSerializedReference (1).zip“ project2. Open “SampleScene” scene3. Left-click on projec... Read more
Crash on alloc_handle traces when opening specific project
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: The project opensActual result: Editor crashes Reprodu... Read more
Elements are added incorrectly when in a nested list of SerializeReferences
Reproduction steps:1. Open the “NestedListOfSerializeReferences“ project2. Open the “SampleScene“ scene3. Select the “Test” GameObje... Read more
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