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"Does not contain a definition" error for texture.imageContentsHash when...
To reproduce:1. Open attached Unity project "Unity201703BUG.zip"2. Inspect "TestTexture" script in the Assets folder3. Build and run... Read more
Menu.SetChecked doesn't work from a method marked with [DidReloadScripts]
Reproduction steps:1. Open the attached project "Repro.zip"2. In menu select "Test/Recompile scripts"3. Notice the output in console... Read more
Does not stop coroutine when it throws exception in MoveNext at first frame
Steps to reproduce:1. Open attached project ("coroutines.zip")2. Open "Main" scene3. Run the project4. Press "Run Invalid Coroutine"... Read more
GC is constantly allocating when using OnPostRender as a Coroutine on a ...
How to reproduce:1. Open the "SampleScene" Scene in the attached "CleanerRepro1129495.zip" Project2. Open the CPU Profiler3. Enter P... Read more
[Coverage] Coverage api returns no sequence points for switch expression
Steps to reproduce: 1. Open attached project2. Make sure that code coverage is enabled3. Open Test Runner and run ATestSimplePasses ... Read more
Additional files are not always considered as input into the compilation...
Reproduction steps:1. Open the “SourceGeneratorTest_2022“ project2. Open the “Assets/Code/Gameplay/LocalisationKeys.LocalisationKeys... Read more
[iOS][webGL][UI][Dropdown] dropdown list doesn't close and elements of d...
Reproduction steps: 1. Create a new Unity project.2. Click on the hierarchy with the right mouse button.3. Select: UI > Dropdown.... Read more
WaitForEndOfFrame() doesn't execute in batchmode on built project
To reproduce: 1. Download attached project "Break My Routine.zip" and open in Unity2. Open "Start Routine" scene3. Enter to Play mod... Read more
Indescriptive warning in the Console window when a Type parameter passes...
Reproduction steps:1. Open the user's attached project "AnimancerTimelineProblem.zip"2. In the Project window open Assets/Scenes/Sam... Read more
Unit tests of a Fixed point math library cause a hard crash
Test Atan2 inside Fix16Test make Unity crash using "Editor Tests Runner". - Steps to reproduce-- Using the project attached, go to W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default