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Vector3Int causes boxing and high memory allocation when used as key in ...
Reproduction steps:1. Download "BetterVector3Int.zip" project and open in Unity2. Select Window > Profiler > Memory3. Select T... Read more
SerializedProperty's propertyPaths do not match appropriate property nam...
Reproduction steps:1. Download project "New Unity Project.zip" and open in Unity2. Open console window3. Select Directional Light in... Read more
Timer will keep running and spamming errors after exiting Play mode
To reproduce: 1. Download attached project "Lemon Stand.zip" and open in Unity2. Open "Lemon Stand" scene3. Enter Play mode4. Observ... Read more
Character controller transform.position cannot be changed when component...
How to reproduce:1. Open given Unity project2. Enter play mode3. Notice that Capsule is not returning to the starting position Expec... Read more
Physics.Raycast maxDistance field accepts LayerMask object as valid inpu...
To reproduce:1. Open user's project, script Caster.cs2. In line 33, observe the structure of Raycast3. Enter Play mode4. While in Pl... Read more
Warning not accounting for the first variable when multiple variables ar...
Steps to reproduce:1. Open attached project "FaultyWarning"2. Open Scene "Scene"3. RMB click on Script "Repro.cs"->Reimport4. Che... Read more
Generated script code does not follow C# standard style
How to reproduce:1. Create a new project2. Create a new script3. Open the script Actual result: The generated script is not followin... Read more
[scripting, patch] Boo.Lang reference missing from generated csproj
Reproduction steps:1. Create new Unity project2. Download the repository and add to Assets3. Re-import the assets4. Open script with... Read more
[Android][IL2CPP] Player crashes with signal 11(SIGSEGV), code 2 during ...
How to reproduce:1. Open the attached "TestWeapon" project2. Select IL2CPP as Scripting Backend (File --> Build Settings --> P... Read more
string.EndsWith freezes Unity when comparing Chinese/Japanese characters
Steps to reproduce:1. Open attached project2. Find the test menu at the top Menu Bar3. Click on test1 Expected result: Unity does no... Read more
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