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1
votes
Fixed

Vector3Int causes boxing and high memory allocation when used as key in ...

Scripting

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Jan 08, 2018

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Version/s: 2017.2.0f3

Reproduction steps:1. Download "BetterVector3Int.zip" project and open in Unity2. Select Window > Profiler > Memory3. Select T... Read more

0
votes
Won't Fix

SerializedProperty's propertyPaths do not match appropriate property nam...

Scripting

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Nov 28, 2017

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Version/s: 2017.2.0f3

Reproduction steps:1. Download project "New Unity Project.zip" and open in Unity2. Open console window3. Select Directional Light in... Read more

0
votes
Duplicate

Timer will keep running and spamming errors after exiting Play mode

Scripting

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Dec 04, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Download attached project "Lemon Stand.zip" and open in Unity2. Open "Lemon Stand" scene3. Enter Play mode4. Observ... Read more

0
votes
Fixed

Character controller transform.position cannot be changed when component...

Scripting

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Dec 06, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Open given Unity project2. Enter play mode3. Notice that Capsule is not returning to the starting position Expec... Read more

1
votes
Won't Fix

Physics.Raycast maxDistance field accepts LayerMask object as valid inpu...

Scripting

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Dec 09, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open user's project, script Caster.cs2. In line 33, observe the structure of Raycast3. Enter Play mode4. While in Pl... Read more

0
votes
Won't Fix

Warning not accounting for the first variable when multiple variables ar...

Scripting

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Dec 11, 2017

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Version/s: 2017.2.0p2

Steps to reproduce:1. Open attached project "FaultyWarning"2. Open Scene "Scene"3. RMB click on Script "Repro.cs"->Reimport4. Che... Read more

0
votes
Fixed

Generated script code does not follow C# standard style

Scripting

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Jan 11, 2018

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Version/s: 2017.2.1f1

How to reproduce:1. Create a new project2. Create a new script3. Open the script Actual result: The generated script is not followin... Read more

0
votes
Won't Fix

[scripting, patch] Boo.Lang reference missing from generated csproj

Scripting

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Jan 08, 2018

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Version/s: 2017.2.1p1

Reproduction steps:1. Create new Unity project2. Download the repository and add to Assets3. Re-import the assets4. Open script with... Read more

0
votes
Not Reproducible

[Android][IL2CPP] Player crashes with signal 11(SIGSEGV), code 2 during ...

Scripting

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Dec 13, 2017

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Version/s: 2017.2.0a1, 2017.2.1f1

How to reproduce:1. Open the attached "TestWeapon" project2. Select IL2CPP as Scripting Backend (File --> Build Settings --> P... Read more

0
votes
Won't Fix

string.EndsWith freezes Unity when comparing Chinese/Japanese characters

Scripting

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Dec 19, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached project2. Find the test menu at the top Menu Bar3. Click on test1 Expected result: Unity does no... Read more

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