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RuntimeInitializeOnLoadMethod documentation is incorrect and lacking hel...
This is all the docs we have now: "Allow a runtime class method to be initialized when a game is loaded at runtime without action fr... Read more
Script fails to load when a Scene is reopened
Steps to reproduce:1. Open the “Bug Report” project2. Select the “Atlas Preview Volume” GameObject in the Hierarchy3. Notice the Ins... Read more
ILPPs open every assembly on every recompilation when there are ILPPs in...
Reproduction steps:1. Open the attached project "ILPP_Repro.zip"2. Open the Compilation Timeline window (Window > Analysis > C... Read more
Additional files are not always considered as input into the compilation...
Reproduction steps:1. Open the “SourceGeneratorTest_2022“ project2. Open the “Assets/Code/Gameplay/LocalisationKeys.LocalisationKeys... Read more
Crash on scripting_cpp_string_for when opening the project
Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more
Assets Inspector window duplicates components after upgrading the project
Reproduction steps:1. Open the attached project with 2022.1.24f1 version2. Search for “Normcore Config” asset in Project window3. Do... Read more
The Unity Editor fails to find scripts in assembly definitions when they...
How to reproduce:1. Open the attached project “compilation-error.zip”2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mode E... Read more
Allocation of 16 bytes messages are spammed when adding a script to the ...
How to reproduce:1. Open the user-attached project2. Open the “FE” scene3. Enter the Play Mode4. Observe the Console Expected result... Read more
"Timeout while updating assemblies" error when updating DLLs
How to reproduce:1. Open the attached project “DLLerror.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Update DLLs (MISSIM > B... Read more
[BatchMode] Script compilation during Initial Script Refresh fails becau...
Steps to reproduce:1. Open the attached user's project "define-symbols-bug.zip"2. Add the project as a local repository on Github3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple errors are thrown in the console while using perforce when moving an asset using shortcuts
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified