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0
votes
Won't Fix

[MAC] Unity crashes when FirebaseApp.DefaultInstance is called

Scripting

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Feb 18, 2018

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Version/s: 2017.3.1f1

How to reproduce:1. Open given Unity project2. Enter "aaa" scene3. Enter Play Mode4. Unity crashes Expected result:Actual result: Re... Read more

0
votes
Won't Fix

Unity crashes at mono_arch_find_jit_info_ext when calling Lua.DoString ...

Scripting

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Feb 24, 2018

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Version/s: 5.6.1f1

How to reproduce:1. Open given Unity project2. Enter "DungonMaster" scene3. Enter Play Mode4. Unity crashes Reproducible with: 2018.... Read more

0
votes
Fixed

Editor crash while taking PackedMemorySnapshot in "CopyHeapSection"

Scripting

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Mar 01, 2018

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Version/s: 2017.3.1p2, 2018.2.0a3

Reproduction steps:1. Open the attached project "BugReport_PackedMemorySnapshot_NativeType_ScriptableObject.zip";2. Click BugReport ... Read more

0
votes
Third Party Issue

Multi-threaded operations take longer when in non-Windows builds

Scripting

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Jul 25, 2022

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Version/s: 2019.4.40f1, 2020.3.37f1, 2021.3.7f1, 2022.2.0b3, 2023.1.0a4

How to reproduce:1. Open the user's attached project2. Build and Run the project for macOS or Linux (File -> Build and Run)3. Aft... Read more

1
votes
By Design

NullReferenceException error is thrown to the Console when DestroyImmedi...

Scripting

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Mar 02, 2020

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Version/s: 2019.2.17f1, 2019.3, 2020.2

How to reproduce:1. Open user's attached 'CustomPreviewBug.zip' project2. Open 'SampleScene' Scene3. Select 'Cube' GameObject in the... Read more

0
votes
By Design

GC.Collect occasionally fails to clean everything, resulting in Memory l...

Scripting

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Feb 12, 2019

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Version/s: 2017.4.0f1, 2017.4.6f1

When Memory is allocated, the total Memory value is printed and that Memory is freed and cleaned with "GC.Collect". However, occasio... Read more

0
votes
Fixed

After Unity loads the project it crashes on System.Array:ClearInternal (...

Scripting

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Jul 10, 2018

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Version/s: 2018.2.0a1, 2018.2.0f2

How to reproduce:1. Open user's attached project "ID.zip"2. After the project is loaded wait from 10 to 15 seconds and the project w... Read more

0
votes
Won't Fix

Using Assembly Definition increases recompile time for about 10 seconds ...

Scripting

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Feb 20, 2018

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Version/s: 2017.3.0b1, 2017.3.0f3

Reproduction steps:1. Download user's project and open in Unity2. Try changing Test.cs script and note the recompilation time3. Remo... Read more

0
votes
Fixed

"Should not be capturing when there is a hotcontrol" message thrown afte...

Scripting

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Feb 24, 2018

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Version/s: 2017.2.0p1, 2017.2.0a4

How to reproduce:1. Open the attached "Test" project and "Repro" scene, enter playmode2. Press "DivideBy0" button and notice the "Di... Read more

0
votes
Won't Fix

OnRenderImage method's source is null after entering second time

Scripting

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Mar 05, 2018

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Version/s: 2017.3.1f1

Reproduction steps:1. Download user's project and open in Unity2. Open "Emissive" scene3. Enter Play mode Expected: OnRenderImage me... Read more

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