Search Issue Tracker
Detaching child objects of inactive Game Object causes them to appear in...
How to reproduce: 1. Open the "ParentTest.zip" project 2. Open scenes "SceneA" and "SceneB" additively 3. Repro > Set References 4. ... Read more
Prefab is marked as unsaved if LayoutGroup components are attached to it...
Steps to reproduce: 1. Open the attached project "case_1212004-PrefabBug.zip" 2. In the Project window open the Prefab "UIPrefabBug"... Read more
Exceptions are thrown when ScriptedImporter generated Prefab is dragged ...
Tons of Prefab copies are generated into the Scene and exceptions are thrown when the Prefab is dragged into the Scene view How to ... Read more
Crash on UndoManager::CheckConsistencyOfAffectedTransforms after undoing...
How to reproduce: 1. Open the attached project "test2021-2-3f1.zip" 2. Click "Tools > Reproduce Undo Error" in the menu items 3. Und... Read more
Prefab GameObject and Asset lose script when exiting Play Mode
Reproduction steps: 1. Open attached project and scene "Factory" 2. In Hierarchy window, create new GameObject and select it 3. In I... Read more
Errors are thrown after deleting the prefab from project window, adjusti...
How to reproduce: 1. Open attached project "PrefabError.zip" and scene "SampleScene" 2. In Hierarchy window, make "CubePrefab" a pr... Read more
Prefab file contents do not update when it is renamed
Instead of being updated on file rename, serialized contents of a Prefab only update when it is reserialized after an edit or other ... Read more
Duplicated prefab instance has unexpected position in the Hierarchy
Steps: 1. Create a new Untitled scene ==> There are "Main Camera" and "Directional Light" GameObjects 2. GameObject -> 3D -> Cube 3.... Read more
"UnityException: GameObject has undefined tag!" thrown when setting a Ta...
To reproduce: 1. Open attached project ("case_1214727.zip") 2. Open Edit > Project Settings > Tags and Layers 3. Remove Tag 0 "remov... Read more
SceneManager GetSceneByPath returns an invalid scene when lower case / n...
How to reproduce: 1. Open attached project "SceneInvalid.zip" and scene "SampleScene" 2. In Editor, click Bug -> Save Scene (Bug) 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler does not profile after building the Project with Autoconnect Profiler Option enabled
- Editor slows down when selecting a script with the [HideInInspector] attribute on arrays with dynamic values
- [XR] Custom Pass not working as intended with Single Pass Instanced when XR is initialized after runtime start
- NullReferenceException floods the Console when Previewing Probe Adjustments before Probe Volume Baking is finished, Prove Volume Baking hangs
- Managed Reserved Memory is adding up every time when a custom asset is uploaded into the scene