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Crash on RtlFreeHeap when marshaling data
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play Mode Expected result: The Play mode continuesActual re... Read more
Crash on TestPlayerAlgorithm:openAlgorithm when entering Play Mode
Reproduction steps:1. Open the attached “crash_IN-63422.zip“ project2. Open the “/Assets/Scenes/test“ Scene3. Enter the Play Mode4. ... Read more
Crash on mono_class_get_flags when running various Unity processes
A recurring crash issue has been identified in Unity, affecting various workflows. Users have experienced crashes during project ope... Read more
Editor crashes when debugging a for loop
Reproduction steps:1. Open the attached “Repro“ project2. Open the “TestScene.unity“3. Open your debugger of choice and attach it to... Read more
Crash on SystemNative_FcntlSetCloseOnExec when creating a new 3D project
Reproduction steps:1. Create a new 3D projector1. Create a new 3D project2. Open “Assets/Scenes/SampleScene.unity” scene3. Reload sc... Read more
Test Runner "Open source code" navigates to the incorrect file or test
How to reproduce:1. Open the user-attached project “UIElements”2. Open the Test Runner window (Window → General → Test Runner)3. Ope... Read more
"System.DllNotFoundException" error for "Unity.VisualScripting.sqlite3" ...
Reproduction steps:1. Open the attached “repro_IN-75124“ project2. Observe the Console window Expected result: No errors appearActua... Read more
Crash on mono_array_length when building a project
Steps to Reproduce:1. Open the attached “repro-project”2. Build and Run the project3. Observe the crash Reproducible with versions: ... Read more
[Android] "WebRequest.Create" causes an exception when Mono is used
Reproduction steps:1. Open the user's attached "WebRequestTest.zip" project2. Go to Player settings (File > Project Settings... &... Read more
Unity Mono Release mode JIT causes an error when using a MemoryMappedFile
How to reproduce:1. Make sure the attached “test.bin“ is installed2. Open the “IN-80870_repro“ project3. Open the “MemoryMappedFileE... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default