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Crash on Editor exit caused by race condition in Mono
There is a crash in Mono on editor exit ending up with this stacktrace: #0 0x00000139f226a9 in mono_profiler_raise_thread_stopped#1 ... Read more
Array.BinarySearch parameters get swapped from .NET 3.4 to .NET 4.0
Binary search gives different ordering of IComparer parametersIn my array of y's, I will search for element "x", when executing Arra... Read more
Editor crashes with scripting_object_get_class after downloading assets ...
How to reproduce:1. Open attached project "GorilkaTD"2. Download and import any asset from Asset Store3. Close Unity and upgrade pro... Read more
Symbol server fails to load "mono-2.0-bdwgc.dll"
Reproduction steps: 1. Create a New Project2. Switch to .NET 4.x3. Build a Standalone Player4. Attach Visual Studio with Symbol Serv... Read more
"System.IO.DirectoryInfo.CheckPath" doesn't recognize .NET's long path p...
Reproduction steps: 1. Download "long path.zip"2. Run "case_1141686-long_path" -> "CreateTestFiles" -> "CreateTestFiles"3. Ena... Read more
Editor freezes at 'Begin MonoManager ReloadAssembly' when starting a Sce...
Steps to reproduce:1. Open QA-supplied project ("FreezeReproProject.zip")2. Open Scene "Login" in Assets -> Scenes3. Enter Play M... Read more
Managed memory created for allocations in a scripting thread sticks arou...
Reproduction steps:1. Open the attached "Project_1378218_2019.zip" project2. Open Memory Profiler (Window > Analysis > Memory ... Read more
[Performance Regression] Matrix4x4 multiplication significantly slower
Reproduction steps:1. Open attached project "Matrix.zip" and scene "SampleScene"2. Enter Play Mode and wait for a few seconds3. In P... Read more
Silent crash when calling AnimationPlayerState.Initialize
How to reproduce:1. Open user attached project "AnimationPlayerWork.7z"2. Open the scene "Animation Player Work Scene".3. Select "El... Read more
Memory leak while closing Unity
Reproduction steps: 1. Open and Close Unity Expected Result: Unity Closes without any memory leaks Reproduced with: 2018.3.12f1 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default