Search Issue Tracker

0
votes
Fixed

.Net Ping.Send() throws NotSupportedException

Mono

-

Apr 18, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.1.0f1, 2021.2

Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\SampleScene Scene3. Press Play Expected result: The Pings are ... Read more

0
votes
By Design

Udp packets are queued up/delayed when await Client.ReceiveAsync in asyn...

Mono

-

Mar 07, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "NetworkTest.zip" and scene "SampleScene"2. Enter Play mode and observe the Console window... Read more

0
votes
Not Reproducible

Memory leak while closing Unity

Mono

-

Apr 16, 2019

-

Version/s: 2018.3.12f1

Reproduction steps: 1. Open and Close Unity Expected Result: Unity Closes without any memory leaks Reproduced with: 2018.3.12f1 Read more

0
votes
Active

Crash on CallWindowProcW when entering Play mode for the second time and...

Mono

-

Feb 26, 2026

-

Version/s: 6000.0.68f1, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7

How to reproduce:1. Open the attached “IN-132970” project2. Open the “GameScene“3. Enter, then exit Play mode4. Enter Play mode once... Read more

0
votes
By Design

Native DLL is not imported in Editor while it is working in standalone a...

Mono

-

Aug 22, 2016

-

Version/s: 5.4.0f3

To reproduce the issue follow the steps:1. Create new project2. Download dll's user has attached ( ENet.dll, ENetCS.dll)3. Try impor... Read more

0
votes
Fixed

Unity crashes when calling function "WRSNative.process_package" in a new...

Mono

-

Aug 18, 2016

-

Version/s: 5.3.5f1

Steps to reproduce:1. open user's attached project2. open scene "WRSNativeTestScene"3. Press play Result: Unity crashes. Reproduced ... Read more

0
votes
Won't Fix

httpclient and webclient takes longer time to complete after new scene i...

Mono

-

Jul 15, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download 1169779_repro.zip2. Build project for standalone3. When a player loads press Lead Scene4. httpclient ... Read more

0
votes
Fixed

[Mono][GLES3] Crash with signal 11 on device with Mali-G78 GPU when usin...

Mono

-

Apr 11, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.19f1

Reproduction steps:1. Open the attached user's Unity project "TextureArray_Mali_Crash__2020_3_19.zip"2. Open "Main.unity" Scene from... Read more

1
votes
By Design

High CPU usage in Editor due to mono-2.0-bdwgc.dll when idle

Mono

-

Aug 04, 2023

-

Version/s: 2021.3.29f1, 2022.3.6f1, 2023.1.7f1, 2023.2.0b3

Reproduction steps:1. Open the attached project “CPU_Idle”2. Open the Task Manager3. Observe the Unity Editor’s CPU usage Expected r... Read more

0
votes
Third Party Issue

Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering P...

Mono

-

Apr 25, 2024

-

Version/s: 2021.3.38f1, 2022.3.26f1, 2023.2.19f1, 6000.0.0f1

Reproduction steps:1. Download and extract the Dynamixel SDK to a preferred location on your device2. Open the attached “repro-proje... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.