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0
votes
Fixed

.Net Ping.Send() throws NotSupportedException

Mono

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Apr 18, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.0f1, 2021.2

Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\SampleScene Scene3. Press Play Expected result: The Pings are ... Read more

0
votes
By Design

Udp packets are queued up/delayed when await Client.ReceiveAsync in asyn...

Mono

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Mar 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "NetworkTest.zip" and scene "SampleScene"2. Enter Play mode and observe the Console window... Read more

0
votes
Not Reproducible

Memory leak while closing Unity

Mono

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Apr 16, 2019

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Version/s: 2018.3.12f1

Reproduction steps: 1. Open and Close Unity Expected Result: Unity Closes without any memory leaks Reproduced with: 2018.3.12f1 Read more

0
votes
Active

String.CompareOrdinal intermittently return non-zero for non-unique inst...

Mono

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Jan 19, 2026

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Version/s: 6000.0.66f1, 6000.3.5f1, 6000.4.0b5, 6000.5.0a5

How to reproduce: 1. Open the attached “IN-128137” project 2. Make sure “Windows Mono”/”Mac Mono” profile is selected, in Build Prof... Read more

0
votes
By Design

Native DLL is not imported in Editor while it is working in standalone a...

Mono

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Aug 22, 2016

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Version/s: 5.4.0f3

To reproduce the issue follow the steps:1. Create new project2. Download dll's user has attached ( ENet.dll, ENetCS.dll)3. Try impor... Read more

0
votes
Fixed

Unity crashes when calling function "WRSNative.process_package" in a new...

Mono

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Aug 18, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1. open user's attached project2. open scene "WRSNativeTestScene"3. Press play Result: Unity crashes. Reproduced ... Read more

0
votes
Won't Fix

httpclient and webclient takes longer time to complete after new scene i...

Mono

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Jul 15, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download 1169779_repro.zip2. Build project for standalone3. When a player loads press Lead Scene4. httpclient ... Read more

0
votes
Fixed

[Mono][GLES3] Crash with signal 11 on device with Mali-G78 GPU when usin...

Mono

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Apr 11, 2022

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Version/s: 2019.4, 2020.3, 2020.3.19f1

Reproduction steps:1. Open the attached user's Unity project "TextureArray_Mali_Crash__2020_3_19.zip"2. Open "Main.unity" Scene from... Read more

1
votes
Won't Fix

Exceptions are not thrown when used in a pool of threads

Mono

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Aug 08, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.8f1, 2023.2.0b4, 2023.3.0a3

How to reproduce:1. Open the “IN-49334_ExceptionsIssue“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console Exp... Read more

0
votes
Fixed

DateTime.Now returned time is 1 hour behind when system time zone is set...

Mono

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Nov 13, 2024

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Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.28f1, 6000.1.0a5

Reproduction steps:1. In the computer settings, set the time zone to Morocco2. Open the attached “BugRepro” project3. Open the “Asse... Read more

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