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Inconsistent wording on Animator's "Parameters" tab between "Window" opt...
How to reproduce:1. Create a new Unity project2. Go to Window -> Animation -> Animator Parameter3. Observe the name Expected r... Read more
Animation Event is missing documentation link
How to reproduce:1. Create a new Unity project2. In the Hierarchy, create any GameObject3. Open the Animation window (Window -> A... Read more
Animation's "Add Property" menu is blank when no Properties can be added
How to reproduce:1. Create a new Unity project2. In the Hierarchy, create any GameObject3. Open the Animation window (Window -> A... Read more
A non humanized string is used in the dropdown for an Int Parameter Tran...
Steps to reproduce: Open any Project Create an AnimatorController in the Project Browser Add an Int Parameter and a Transition to a ... Read more
Animator state transition preview clips are flickering when zooming in
Steps to reproduce: Create a new project Open Window > Animation > Animation Open Window > Animation > Animator Select a... Read more
Entering large values in keyframe “Value” causes Curve to disappear and ...
Steps to reproduce:1. Create a new Unity project2. In the Hierarchy, create any GameObject3. Open the Animation window (Window ->... Read more
Rotation Property collapses after changing Interpolation Type In Animati...
Steps to reproduce:1. Create a new Unity project2. In the Hierarchy, create any GameObject3. Open the Animation window (Window ->... Read more
Help Box uses oversized warning icon when Parameters are enabled for Ani...
Steps to reproduce:1. Create a new Unity project2. In the Hierarchy, create any GameObject3. Open the Animation window (Window ->... Read more
“Default state” name in Inspector is not truncated when given longer nam...
Steps to reproduce:1. Create a new Unity project2. In the Hierarchy, create any GameObject3. Open the Animation window (Window ->... Read more
Value slider overlaps Parameter name in Blend Tree Node in Animator window
Steps to reproduce:1. Create a new Unity project2. In the Hierarchy, create any GameObject3. Open the Animation window (Window ->... Read more
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