Search Issue Tracker
[macOS] Player doesn't relaunch when doing build and run few times in a ...
Steps to reproduce: 1. Create a new project 2. Build and Run to the macOS Platform 3. After Player opens up keep it open 4. Go back ... Read more
AnalyticsSessionInfo.sessionFirstRun value is not affected when the corr...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
[macOS] Keyboard input repeats continuously in a specific project when r...
How to reproduce:1. Open the attached “IN-118211” project2. Build the project3. Run the built game4. In the game, enter Settings5. C... Read more
Keyboard state is reset when automatically loading a scene via script
How to reproduce:1. Open the ‘Repro.zip' project2. Open the ‘s’ scene3. Open the Input Debugger (Window/Analysis/Input Debugger)4. I... Read more
[macOS] Keyboard input gets cached when application resumes active
Steps to reproduce: Move application to background; Press a key and hold; Move application to foreground, get focus; Release the key... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server