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[Linux] [Crash] [AMD] Undocking the Game view crashes the Editor
Repro Steps: Create and open a new project Undock the game view (might need to redock and undock a few tries to get this to repro) E... Read more
[Linux] Editor ignores SIGTERM signal when using command 'kill <PID>'
Reproduction steps:1. Create a new 3D project2. Open the Terminal3. Enter this command: ps aux | grep 2021.3.14f1 | grep -v grep | a... Read more
[Linux] [URP] Crash with multiple stack traces when opening a project cr...
Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more
[M1] Missing package error is thrown when trying to build a Player with ...
Reproduction steps:1. Open the attached “il2cppLinuxTestBuild.zip“ project2. Open the Package Manager (Window > Package Manager)3... Read more
[Linux] Mouse escapes the application window when using CursorLockMode.L...
Steps to reproduce:1. Open the “CursorLockedBug” project2. Build And Run the project3. Click and hold the right mouse button in the ... Read more
[Linux][URP] Sprites are flickering in scene when added into 2D URP project
How to reproduce:1. Create a new 2D (URP) project2. Import ball.png3. Drag and drop ball.png into scene4. Move the new sprite around... Read more
[Linux] Mouse position is incorrect when playing build on a multiple mon...
Reproduction steps:1. Set up monitor positions in Display Settings similar to the attached “monitor_setup“ screenshot2. Open the att... Read more
[Linux][IL2CPP] Player crash call stack is not displayed when the build ...
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build3. Open the terminal and change the directory to b... Read more
[Linux][Vulkan] Crash on ArtifactDBTxnBase::ArtifactDBTxnBase(bool) when...
Reproduction steps:1. Create a new Project and open it2. Uncheck the “Auto Graphics API for Linux” option in the Player settings3. S... Read more
[Linux] Mouse appears when dragging it outside the Player window while C...
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build3. In the Build folder, open the Terminal, and lau... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version