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0
votes
Fixed

Crash on UndoManager::RegisterUndoOperation when exiting Play Mode after...

Kernel

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Jul 21, 2022

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Version/s: 2022.2.0b2, 2023.1.0a4

How to reproduce:1. Open the attached project "Bubble Bobble Remake.zip"2. Open Assets/Shaders/Bubble_Graph.shadergraph3. Move aroun... Read more

0
votes
Fixed

Adding "Vertical Layout Group" Component to a "TMP Button" and then pres...

Kernel

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May 25, 2022

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Version/s: 2019.4.36f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

How to reproduce:1. Create a new project2. In the Hierarchy window right-click > UI > Button - TextMeshPro3. Import TMP Essent... Read more

0
votes
Fixed

Editor produces a deadlock when instantiating a prefab with missing scri...

Kernel

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May 31, 2022

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Version/s: 2020.3.34f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a13, 2023.1.0a4

How to reproduce:1. Open user-submitted project (ResourceLoadDeadLock.zip)2. Open the SampleScene3. Enter Play Mode4. Click the butt... Read more

0
votes
Active

Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Det...

Kernel

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Jun 09, 2025

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Version/s: 2022.3.63f1, 6000.0.50f1, 6000.1.6f1, 6000.2.0b4

Reproduction steps:1. Open the attached project "ReproProj"2. Set Leak Detection Level to “Enable with StackTrace” (Edit > Prefer... Read more

0
votes
Active

Crash on memcpy when opening a scene with specific Assets

Kernel

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Feb 17, 2026

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Version/s: 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the attached “IN-128772” project2. Open the “GeoTests” scene3. Wait for ~1 - 2 minutes4. Observe the crash ... Read more

0
votes
Fixed

“Prefab Mode in Context” in the Hierarchy disappears when undoing the ch...

Kernel

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Aug 29, 2024

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Version/s: 2021.3.43f1, 2022.3.44f1, 6000.0.17f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the attached project "Undoing Prefab.zip"2. Open Sample Scene>Canvas>Prefab Variant in the Hierarchy ... Read more

0
votes
Won't Fix

Time.deltaTime and Time.unscaledDeltaTime returns 0 when starting paused

Kernel

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Jul 25, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Reproduction steps:1. Open the user-attached project2. Open “Assets/Scenes/Test,unity”3. Click Pause and then Play4. Observe Console... Read more

6
votes
Fixed

Player crashes with null pointer dereference in MemoryManager when large...

Kernel

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May 31, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open user attached Project2. Change to x86 (32bit) Architecture3. Build and Run Expected result: The Build Run... Read more

0
votes
Active

ArgumentException is thrown when comparing FixedString64Bytes with a Str...

Kernel

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Dec 03, 2025

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Version/s: 6000.4.0b5

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/test.unity“ Scene3. Enter the Play Mode4. Observe the ... Read more

0
votes
Fixed

Crash on DynamicHeapAllocator::Allocate(unsigned long, int) when enterin...

Kernel

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Aug 29, 2023

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Version/s: 2021.3.29f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a2, 6000.0.0b11

Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Enter the Play mo... Read more

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