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0
votes
Won't Fix

Objects are black after rendering when using CommandBuffer

Graphics Device Features

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May 27, 2022

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Version/s: 2019.4.40f1, 2020.3.35f1, 2021.2.19f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps:1. Open the attached 'Bug Test' project2. Open the 'Test' Scene3. Enter the Play mode Expected result: boxes are ... Read more

0
votes
Fixed

Textures using CustomRenderTexture are not rendered when using specific ...

Graphics Device Features

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May 27, 2022

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Version/s: 2019.4.39f1, 2020.3.34f1, 2021.3.3f1, 2022.1.2f1, 2022.2.0a15, 2022.3.2f1

How to reproduce:1. Download the attached project 'CustomRenderTextureBug.zip'2. Make sure the Graphics API in Player Settings is se... Read more

1
votes
Won't Fix

Random-write to UAV texture from shadowcaster shader causes GPU hang whe...

Graphics Device Features

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Jun 04, 2022

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Version/s: 2020.3.34f1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a11

How to reproduce:1. Open the user attached project2. Open Assets/TestAssets/SampleScene scene3. Search/filter the scene Hierarchy Re... Read more

0
votes
Fixed

[Backport] GraphicsBuffers constructor and other API that returns Graphi...

Graphics Device Features

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Jun 07, 2022

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Version/s: 2020.3.2f1, 2021.3.0f1, 2022.1.1f1

Reproduction:1. Download and open repro project2. In project tab, open the scene from Scenes folder3. Window > Analysis > Prof... Read more

0
votes
By Design

[macOS] Graphics.CopyTexture failed when source texture is compressed us...

Graphics Device Features

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May 31, 2022

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Version/s: 2020.3.34f1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a11, 2023.1.0a17

How to reproduce:1. Open the user's attached "TestCopyTexture.zip" project2. Open the Scene "SampelScene"3. Enter the Play Mode Expe... Read more

2
votes
Fixed

Crash on vkGetInstanceProcAddr & DrawBuffersBatchModeEnabling with keywo...

Graphics Device Features

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Jun 04, 2022

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Version/s: 2020.3.35f1, 2021.1.28f1, 2021.2.7f1, 2021.3.6f1, 2022.1.0b2, 2022.2.0b1

How to reproduce:1. Open the attached project from "CrashInVkGLES.zip"2. Open Scene "SampleScene"3. Enter Play Mode Reproducible wit... Read more

0
votes
Fixed

Graphics.CopyTexture called with null destination texture' errors when e...

Graphics Device Features

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Jun 07, 2022

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Version/s: 2022.1.4f1, 2022.2.0a16

Reproduction steps:1. Open the user's attached project2. Open the 'Map_Mission_001' Scene3. Enter Play mode4. Exit Play mode Expecte... Read more

0
votes
Won't Fix

Mesh doesn't get rendered in Player when using Graphics.DrawMeshInstanced

Graphics Device Features

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Sep 13, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.14f1, 2022.2.0b7, 2023.1.0a9, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project “IN_7570”2. Open “SampleScene” in Scenes3. Enter the Play Mode4. Observe the Game View... Read more

0
votes
Fixed

Mesh is untextured in the Project Browser

Graphics Device Features

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May 27, 2022

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Version/s: 2020.3.12f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b1, 2023.1.0a4

Reproduction steps:1. Open the reproduction project2. Open the asset "Ancient_Treasure_Helmet_01a" Expected result: The asset is tex... Read more

1
votes
By Design

Array is marked as undisposable when using AsyncGPUReadback.RequestIntoN...

Graphics Device Features

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Jun 28, 2022

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Version/s: 2020.3.32f1, 2021.2.16f1, 2022.1.0b14, 2022.2.0a9

How to reproduce:1. Open the attached project (NativeArrayTest.zip)2. Open scene Scenes/TestScene23. Press the Play button, then pre... Read more

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