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[Reflection probes] Reflection probes do not render reflections on stand...
To reproduce this bug: 1. Import the attached package2. Open 'Arches' scene which has a reflection probe(type: realtime cubemap) and... Read more
[Lightmapping] Black bands are shown on terrain with baked sky light
Steps to reproduce: -Load the attached project.-Wait for Enlighten to finish baking.-Notice the black band on the terrain on the far... Read more
Iterative lightmapping spams console with PPtr cast failed errors in spe...
Open scene lightmap_bug in attached project and change Lightmapping to Iterative. Console gets spammed with"PPtr cast failed when de... Read more
CombineChildren script is not working with lightmapping
Steps to reproduce : - create a new project- import Scripts package- create a new scene- create a few objects in the scene and add t... Read more
Editor crashes during lightmap bake
Steps to reproduce:1. Download attached project.2. Open scene level2_2 (Assets/scenes).3. Bake lights with Ligthmapper set to Progre... Read more
Documentation on LightProbes needs to be updated
See the Lightmapping Modes section at the end of http://docs.unity3d.com/Manual/LightProbes.html. It talks about Single, Dual and Di... Read more
Terrain Exporting to Beast takes longer than in 3.5.
Terrain Exporting to Beast takes longer then in 3.5. Repro Steps: 1. Launch 4.0.1f2 with attached project2. Bake the terrain with / ... Read more
Enlighten bake process stops due to exception caused by non-ASCII charac...
To reproduce the bug: 1. Create a new project with name containing letters such: ą č ę ė į š ų ū and etc.2. Open Lightmapping window... Read more
Enlighten does not use specified Lightmap Snapshot composite
Upon opening a scene, Enlighten applies the default lightmap rather than the specified lightmap snapshot. Read more
[LightProbes] Probe's connections are not refreshed in scene view when e...
To reproduce:1) Create new project2) Create a Light Probe Group3) Select one of the probes4) Manually change the probe in inspector(... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error ‘cannot use casts on l-values’ when a variable is assigned inside a second-level nested if statement before being used in a conversion
- "You cannot save to an invalid folder" warning dialog box is shown when canceling Tile Palette creation
- Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene