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Deletion of one tag cause wrong objects get wrong tags
There are three GameObjects on a scene ReproScene in attached project. Each object has unique name and the same tag. (gameobject nam... Read more
[Editor] Prefab gets corrupted when importing Standard Assets from Asset...
Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps: 1. Open attached project. 2. In the p... Read more
[Preferences][Windows] External editor setting is ignored and MonoDevelo...
Repro steps: 1) Open the project 2) Open preferences and make sure external script editor is set to Visual Studio 3) Double-click on... Read more
No editor preview for materials
No editor preview for materials Unable to view any preview of Materials in the editor. Steps to repro: 1. Open attached project. ... Read more
[UI] In the Playmode, UI elements causes constant refresh issues in the ...
[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene ... Read more
Can't set external script editor args through code
Reproduction steps: 1. Open the project 2. In Edit -> Preferences -> External tools set External script editor to one which support... Read more
Icon tab collapses right after expanding
Icon tab collapses right after expanding Reproduction steps: 1. Open any project using 5.5 2. Go to Player settings 3. Try to Open ... Read more
[Windows] Output is printed to logs one byte at a time on Windows
Output from the Editor/Player that goes to Editor.log or Player.log is printed one byte at a time. Steps to reproduce: 1) Open the ... Read more
[Regression][Windows] Uninformative 'SUCCEEDED(hr)' and 'wmiOpened' erro...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Download 'test.unitypackage' package and double click on it in file explor... Read more
[Multi scene editing] Multiple duplicating scenes are opened on next tim...
[Multi scene editing] Multiple duplicating scenes are opened on next time Play, if you select scene in playmode If you doubleclick ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file