Search Issue Tracker
Deletion of one tag cause wrong objects get wrong tags
There are three GameObjects on a scene ReproScene in attached project. Each object has unique name and the same tag.(gameobject name... Read more
[Editor] Prefab gets corrupted when importing Standard Assets from Asset...
Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps:1. Open attached project.2. In the proj... Read more
[Preferences][Windows] External editor setting is ignored and MonoDevelo...
Repro steps:1) Open the project2) Open preferences and make sure external script editor is set to Visual Studio3) Double-click on th... Read more
No editor preview for materials
No editor preview for materials Unable to view any preview of Materials in the editor. Steps to repro: 1. Open attached project.2. L... Read more
[UI] In the Playmode, UI elements causes constant refresh issues in the ...
[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene s... Read more
Can't set external script editor args through code
Reproduction steps: 1. Open the project2. In Edit -> Preferences -> External tools set External script editor to one which sup... Read more
Icon tab collapses right after expanding
Icon tab collapses right after expanding Reproduction steps:1. Open any project using 5.52. Go to Player settings3. Try to Open "Ico... Read more
[Windows] Output is printed to logs one byte at a time on Windows
Output from the Editor/Player that goes to Editor.log or Player.log is printed one byte at a time. Steps to reproduce:1) Open the la... Read more
[Regression][Windows] Uninformative 'SUCCEEDED(hr)' and 'wmiOpened' erro...
Steps to repro: 1. Open Unity;2. Create new project;3. Download 'test.unitypackage' package and double click on it in file explorer;... Read more
[Multi scene editing] Multiple duplicating scenes are opened on next tim...
[Multi scene editing] Multiple duplicating scenes are opened on next time Play, if you select scene in playmode If you doubleclick o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS