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Downgrading from PRO to PERSONAL when “Show Unity Splash Screen” is unti...
How to reproduce: 1. Open any (new) project with a Unity Pro license 2. Go to Player settings and disable the Unity Splash Screen ... Read more
Stretching window is not restricted past EditorWindow.maxSize
Reproduction steps:(Gif attached) 1) Open users attached project. 2) In the toolbar click Test Bug > Open Window with Bug. 3) Stretc... Read more
Crash when replacing prefabs with ALT button pressed
Repro steps: 1) Open the project and any scene in it 2) Select any Prefab 3) Hold ALT key and drag it on any object in the Hierarchy... Read more
New components in Unity 5.5 and 5.6 need icons
Click the Add Component button in the inspector and go through all the available options. Quite a few recently added components have... Read more
Unity crashes on separation from keyboard on Surface
Steps to reproduce: 1. Open any project 2. Disconnect a keyboard 3. Detach a keyboard 4. Unity crashes Expected result: Unity shoul... Read more
When re-parenting an object to another object that has a negative x scal...
To reproduce: 1. Open attached project 2. Open scene 3. Drag arrow to make it child object of character 4. Notice that sprite arro... Read more
Visual glitch in the scene hierarchy view when drag&drop object to the a...
Visual glitch in the scene hierarchy view when drag&drop object to the asset folder Repro: 1- Open scene "Untitled". 2- Select any ... Read more
[OSX] Build settings window stays on top of other Finder windows after f...
Steps to reproduce: 1) Create a new project or open an existing one. 2) Build the project for any platform with the 'Build' option. ... Read more
Edit handles don't move together with the collider if it receives offset...
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy select "GameObject (1)" 4. Enable "Edit Collider... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow