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Missing image on file:///Applications/Unity/Documentation/
To reproduce: 1. Open unity scripting reference MaterialPropertyDrawer page. 2. There will be a missing image between the examples Read more
Missing link for PropType
Missing link for PropType on this page: file:///Applications/Unity/Documentation/ScriptReference/MaterialProperty-type.html Read more
MaterialEditor.PropertiesDefaultGUI() misses method signature
MaterialEditor.PropertiesDefaultGUI() misses method signature And 'void returns true' is unconvincing. Current page content: ------... Read more
Determining whether an object resides withing the scene or asset file do...
Steps to reproduce : - open the page https://docs.unity3d.com/Documentation/ScriptReference/Resources.FindObjectsOfTypeAll.html and... Read more
File endings supported by TextAsset are not listed in scripting document...
In the reference manual http://docs.unity3d.com/Documentation/Components/class-TextAsset.html at the top of the page supported text ... Read more
TouchScreenKeyboard is available on more than iOS and Android platforms
Scripting page on TouchScreenKeyboard should be revised as additional platforms were added since addition of iOS and Android support... Read more
Texture2d.Load image example scripts issues
ScriptReference/Texture2D.LoadImage.html 1. Example doesn't work with explanation provided. TextAsset file has to have an extensio... Read more
Broken link in the docs
Steps to reproduce : - open the page http://docs.unity3d.com/Documentation/Manual/AnimationScripting40.html and notice is not found Read more
DOC: "undocumented" EditorWindow.OnDidOpenScene() appears in docs
To reproduce: Open http://docs.unity3d.com/Documentation/ScriptReference/EditorWindow.OnDidOpenScene.html Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow