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Editor crashes when building if calling "ShaderKeyword" methods in "IPre...

Customer QA Onboarding

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May 19, 2022

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Version/s: 2021.2.0a16, 2021.3, 2021.3.2f1, 2022.1, 2022.2

How to reproduce: 1. Open project "ShaderKeywordCrash.zip" 2. Build the project Expected result: No crash Actual result: Crash Rep... Read more

0
votes
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Loading large scenes takes too much time

Customer QA Onboarding

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May 12, 2022

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Version/s: 2022.1, 2022.1.0b9, 2022.1.0f1

How to reproduce: 1. Open the attached "SceneLoad" project 2. Observe the amount of time it takes to load up the scene and open the ... Read more

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[DX11] Visible 3D Texture artefacts when writing with Graphics.CopyTexture

Customer QA Onboarding

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Apr 28, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2022.1, 2022.2, 2022.2.0a10

Reproduction steps: 1. Open the user's attached project 2. Open Assets > Scenes > "TextureCopy" scene 3. Enter Play mode 4. Observe ... Read more

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[M1] Crash on System.Object:__icall_wrapper_ves_icall_array_new_specific...

Customer QA Onboarding

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Apr 25, 2022

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Version/s: 2021.3, 2021.3.0f1

Reproduction steps: 1. Create a new project and launch it Reproducible with: 2021.3.0f1 First few lines of the stacktrace: at <unk... Read more

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Crunched Asset Bundle sprites are too bright when loaded from file in Pl...

Customer QA Onboarding

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May 11, 2022

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Version/s: 2022.1.0a15, 2022.1.0f1, 2022.2

How to reproduce: 1. Open the user's attached project "Bright-Sprite.zip" 2. Open the "SampleScene" scene 3. Enter Play mode or Buil... Read more

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votes
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Specific water material is not rendered in the Editor and in builds

Customer QA Onboarding

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May 14, 2022

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Version/s: 2022.2.0a11, 2022.2.0a13

Reproduction steps: 1. Open the attached 'HDRP_2022-2_Testing' project 2. Open the 'OutdoorsScene' 3. Observe the Scene view Expect... Read more

1
votes
Active

Root Motion Node is not saved when applying changes

Customer QA Onboarding

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May 09, 2022

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Version/s: 2019.4, 2020.3, 2020.3.10f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project 2. Select Assets > GrabSelfInflatingBag.fbx model 3. In the Inspector > Rig ... Read more

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votes
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Scene template's dependencies are not shown if there's only one dependency

Customer QA Onboarding

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May 17, 2022

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Version/s: 2021.2.0a19, 2021.3, 2021.3.0f1

How to reproduce: 1. Open the attached "SceneTemplates" project 2. Open the "Scenes" folder in the Project window 3. Click on the "S... Read more

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Crash on __pthread_kill when EditorUtility.OpenFolderPanel is executed

Customer QA Onboarding

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Apr 26, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.1f1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's project 2. In the Main Menu click Zoofrenz > 3D Builder Reproducible with: 2019.4.39f1, 2020... Read more

0
votes
Active

Mouse button state is reset if being is pressed when loading Scene

Customer QA Onboarding

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May 18, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.2f1, 2022.1, 2022.2

How to reproduce: 1. Open project "issue-getmousebutton.zip" 2. Enter Play Mode and keep the left mouse button pressed in the Game v... Read more

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