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Editor crashes in mono_class_array_element_size when importing the .skp ...
To reproduce: 1. Open the project, attached by the tester (SketchupImport.zip) 2. In the Project window, right-click -> Reimport Al... Read more
Reimporting a model with different oversampling settings appears to be b...
Extra pips do not appear in animation window when importing a model with oversampling To Reproduce: 1. Open OversampleMe scene. 2.... Read more
Crash on import after files unzipped to assets folder.
Crashed during test case run. http://qatestrail.hq.unity3d.com/index.php?/cases/view/56162 Steps to reproduce - Open the [Animati... Read more
[Editor] Asset import and resource file generation throws an opening fil...
Asset import and resource file generation throws an opening file failed error multiple times Steps to Repro: 1. Create new project ... Read more
If a TextAsset is created from a .txt file that uses the wrong type of e...
If a TextAsset is created from a .txt file that uses the wrong type of encoding, Unity will just return an empty string WITHOUT rais... Read more
Textures exist in this project cannot be deleted and Resources.Load retu...
Steps: Case 1 - Cannot delete texture 1. Open repro project 2. Delete the texture called "Error" and "Warning" 3. Close Unity and O... Read more
Reimporting prefab with optimal animation compression settings multiple ...
To reproduce: 1. Open repro project 2. Open animation window 3. Select 'FPS_Avatar_SMG_Animations' prefab 4. Notice that all animat... Read more
META files are not updating the maxTextureSize of not installed platforms
To reproduce: 1. On one machine have only Android support installed and on another one have only iOS support installed 2. Create a n... Read more
Crash on Material::CreateMaterial when creating new project with "Cake M...
To reproduce: 1. Download "Cake Mania, Match 3 Complete Project" asset from the shop and make sure it is in the AppData folder 2. Cr... Read more
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