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0
votes
Won't Fix

Editor crashes on Scripting::ScriptingWrapperFor when in Play Mode, afte...

Asset Importers

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Apr 19, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open user's attached project ("New folder") 2. In Project window go to "Runtime" > "Tiles" and select "New Tile Bas... Read more

0
votes
Fixed

Assets do not work when they are imported from SketchUp 2019

Asset Importers

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Apr 21, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open the attached project "Case_1147936" 2. Navigate to Project -> Assets -- Notice the "SketchUp file" Expe... Read more

0
votes
Fixed

First import with changed AnimationType is ignored

Asset Importers

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May 06, 2019

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Version/s:

1. What happened Using a script that enforce model import as Humanoid, if the model doesn't have animation it is still imported wit... Read more

0
votes
Fixed

GenerateSharedVerticesIndexList crashes when importing a .fbx file

Asset Importers

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May 07, 2019

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Version/s: 2018.3.0a6, 2018.3.8f1

To reproduce: 1. Download attached “Motion Walking.zip" project and open in Unity 2. Select "Data01.fbx", right-click it and press ... Read more

0
votes
Not Reproducible

[Android] Compressed HDR lightmaps are not encoded

Asset Importers

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May 08, 2019

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Version/s: 2019.1, 2019.1.0f2

When baking Lightmaps with the editor set to Android and using compression, lightmap values are borked. Repo step: 1) Open attatche... Read more

0
votes
Fixed

New animations does not show up when reinporting .fbx file

Asset Importers

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Mar 20, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to repro: 1. Create a new project 2. Import Cube.fbx (attached) 3. Notice that it has one "UP" animation 4. Overwrite Cube.fbx... Read more

0
votes
Duplicate

[Preset Manager] Preset is lost on resetting

Asset Importers

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May 10, 2019

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Version/s: 2019.3.0a2

Preset is lost on resetting Steps to Reproduce: 1. Create a new Project 2. Add primitive cube 3. Click on Cube > Inspector > Box C... Read more

0
votes
Active

renaming the prefab generated by a scriptedImporter renames all scene in...

Asset Importers

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May 03, 2019

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Version/s:

Add the following script in your project and create a file with the ".blah" extension: [ScriptedImporter(1, "blah")] public class B... Read more

0
votes
Fixed

Editor crashes on FillMeshFromEntities after importing big .skp file on ...

Asset Importers

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May 07, 2019

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Version/s: 2019.1.0a9, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open user's attached project ("AMEY Model Tests") 2. In folder "Models", select asset "Wellingborough" and reimport... Read more

0
votes
Fixed

[Presets] NullReferenceException is thrown on deleting Preset Asset.

Asset Importers

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May 15, 2019

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Version/s: 2019.3.0a1, 2019.3.0a3

NullReferenceException is thrown on deleting Preset Asset. Steps t repro: 1. Open the attached project. 2. Select Box Collider Prese... Read more

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