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Some asset icons are shown smaller or black when imported
Reproduction steps:1. Open the attached project "ReproProj"2. In the Project window search for “mitochondria“3. Observe the search r... Read more
Child GameObject position is different in the DAE file from the FBX file...
Reproduction steps:1. Open the attached project “FBX_DAE”2. In the Project window select the “Assets/dae_u_avoid01.DAE” file3. In th... Read more
Error indicating that Importer has not been disposed properly is logged ...
Steps to reproduce: Open any Project with the 2D PSD Importer package installed (this enables a dropdown menu to switch to something... Read more
"Generated inconsistent result" warning is shown when reimporting a sing...
Reproduction steps:1. Open the attached “DynamicFontImporterInconsistentResult.zip” Project2. Open the “SampleScene” (Scenes > Sa... Read more
The Editor freezes on "Start importing" when the project contains a larg...
Reproduction steps:1. Delete the library folder from the attached “ASDQWE” project2. Open the project3. Wait ~1 hour and observe the... Read more
[MacOS Intel] Prefab’s Text field in Inspector loses focus if entering t...
How to reproduce:1. Open the user’s attached “My project.zip” project2. In the Project window, select “Example” Prefab3. In the Insp... Read more
When enabling Root Transform Position (Y) on an imported animation, grav...
Steps to reproduce:1. Unzip the attached user's project "AnimationGravityTest.zip"2. Open "SampleScene.unity"3. Enter Play Mode4. Ob... Read more
Duplicated Avatars cannot be added to Rig Source
Reproduction steps: 1. Open the attached project from Google Drive2. Duplicate “GirlAvatar” from Assets folder3. Select “vampire” mo... Read more
"AudioImporterInspector.OnInspectorGUI must call ApplyRevertGUI to avoid...
How to reproduce:1. Open the user's attached project2. Select Assets/Audio Nodes/Scenes/SceneAssets/Audio Clips/Drums 1.aif3. Select... Read more
Crash with multiple stack traces when moving the Editor during the impor...
Reproduction steps:1. Create and open a new 3D Core project2. Drag and drop the attached “mobs_json.fbx” file into the Project windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor