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28
votes
Fixed

[AssetDatabase2] Editor encounters an endless recursion when importing a...

Asset Import Pipeline

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Jul 04, 2020

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Version/s: 2019.3.15f1, 2019.4.2f1, 2020.1, 2020.2

How to reproduce: 1. Create a new 3D template project 2. Import the attached Unity Package file named "Package_1260657" Expected re... Read more

23
votes
Fixed

Assertions spam the Console when minimizing the Editor Window

Asset Import Pipeline

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Aug 19, 2019

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Version/s: 2020.1.0a1

On 2020.1, if you start a new project you will get spammed with a lot of errors and assertions. Every time the user would minimize t... Read more

62
votes
Fix In Review

Parent and child nested Scriptable Object Assets switch places when pare...

Asset Import Pipeline

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Oct 04, 2019

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Version/s: 2019.3.0a1, 2019.3.0b5, 2020.1.0a1

How to reproduce: 1. Download and open the attached project "1189089.zip" 2. Create a parent Scriptable Object Asset (Right-click ->... Read more

12
votes
Not Reproducible

Assertion failed on expression: 'gForceReimports->empty()' is thrown whe...

Asset Import Pipeline

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Sep 13, 2019

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Version/s: 2019.3.0b2, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Create and open a new Universal RP template project 2. Observe the console window Expected result: no errors a... Read more

15
votes
Fixed

"ETC1 compressed textures are not supported when publishing to Standalon...

Asset Import Pipeline

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Oct 29, 2018

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Version/s: 2018.2.16f1, 2018.3.0b10, 2019.1.0a5, 2019.1.0a7

Steps to reproduce: 1. Open attached "tdd-asteroids.zip" Unity project 2. Switch platform from Android to Standalone in Build Settin... Read more

18
votes
Duplicate

[Regression] Hitting 'Apply' on a prefab with cloth collider creates mul...

Asset Import Pipeline

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Dec 22, 2017

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Version/s: 2017.3.0a7, 2017.3.0f3

How to reproduce: 1. Create new project file 2. Add a new 3D GameObject in Hierarchy Window 3. Add Cloth component 4. Drag GameObje... Read more

11
votes
By Design

OnDisable and OnDestroy methods are not called when a ScriptableObject i...

Asset Import Pipeline

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Aug 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Open attached 'project-1174400.zip' project 2. In Editor select 'Test' > 'Create and Save' 3. Delete 'New TextA... Read more

0
votes
Won't Fix

You can export empty package

Asset Import Pipeline

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Sep 12, 2014

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Version/s: 5.0.0b4

You can export empty package 2) How can we reproduce it using the example you attached 1 Create new project 2 Select Assets folder ... Read more

0
votes
Won't Fix

Prefab references of a monobehaviour are not being cleaned up when the m...

Asset Import Pipeline

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Sep 10, 2015

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Version/s: 5.1.2p2

Steps to reproduce: 1. Play the Test scene 2. Using the Unity Profiler>Memory>Detailed view take a Sample 3. Notice in the Assets>... Read more

3
votes
Won't Fix

Creating asset through CreateAsset with HideFlags.HideAndDontSave throws...

Asset Import Pipeline

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Feb 15, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. In top menu, go to "Window -> ScripableObject Editor" 3. In input field enter some ... Read more

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