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Active

"Could not extract GUID in text file at line" error without file name w...

Asset Import Pipeline

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Sep 07, 2020

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Version/s: 2018.4, 2020.1.2f1, 2020.2

Reproduction steps: 1. Open new project 2. In Project window, import attached file "GUID.prefab" 3. Observe Console window Expected... Read more

0
votes
Fixed

'Compress Assets on Import' setting gets enabled each time a player is b...

Asset Import Pipeline

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Sep 11, 2020

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Version/s: 2019.3.0a10, 2020.1, 2020.1.1f1, 2020.2

How to reproduce: 1. Create a new Unity project 2. Open Unity preferences and make sure 'Compress Assets on Import' is unchecked 3. ... Read more

0
votes
By Design

Unloading source asset immediately after Blit(source, dest) can result i...

Asset Import Pipeline

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Sep 24, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.2

How to reproduce: 1. Open "SampleScene" Scene in the attached "BundlesTest.zip" Project 2. Enter Play Mode 3. Press the "Run Blit Te... Read more

0
votes
Duplicate

Performance is heavily impacted when displaying a Shader in the Inspector

Asset Import Pipeline

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Sep 29, 2020

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Version/s: 2020.2.0b1, 2021.1.0a1

How to reproduce: 1. Open the attached project 2. Open the Profiler Window (Window->Analysis->Profiler) 3. Switch the Profiler's mod... Read more

0
votes
Fixed

[ADBV2] ADBv2 from ADBv1 regression when importing >8000 1kB files takes...

Asset Import Pipeline

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Aug 30, 2020

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Version/s: 2019.4.8f1, 2019.4.11f1, 2020.1

Reproduction steps: 1. Open attached project "AssetImport.zip" 2. Import every file from "Data.zip" into Project window's Assets 3. ... Read more

1
votes
Active

Assets dependencies load in the wrong order resulting in "None" being re...

Asset Import Pipeline

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Sep 22, 2020

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Version/s: 2019.4, 2019.4.10f1

Reproduction steps: 1. Open attached project "Reference.zip" 2. In Project window, select Assets/Content/MTFLocalizationManager.asse... Read more

0
votes
Active

Asset thumbnail is not updated if texture is modified outside of unity e...

Asset Import Pipeline

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Oct 05, 2020

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Version/s: 2019.1.0a10

To reproduce: 1. Download attached project. 2. Look at New Material thumbnail color. 3. Modify Image via external program, make it ... Read more

0
votes
Fixed

The Inspector window is continually repainted when an Asset from the Pro...

Asset Import Pipeline

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Oct 08, 2020

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Version/s: 2020.2.0b7, 2020.2.0b10, 2021.1.0a1

How to reproduce: 1. Create and open a new project 2. Turn on Internal Mode 3. Make sure that the Inspector window is open 4. Select... Read more

0
votes
Active

Unknown error when loading corrupted Lightingdata Asset

Asset Import Pipeline

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Sep 29, 2020

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Version/s: 2020.1, 2020.2.0b5, 2021.1

Reproduction steps: 1. Open the attached project "CannonFodder3StyleGame.zip" 2. Load "Assets/Scenes/WhiteBox-Environment" scene if ... Read more

0
votes
Active

Two attempts are made to open Maya and convert a .ma file to FBX when im...

Asset Import Pipeline

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Oct 01, 2020

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Version/s: 2018.4, 2020.1.6f1, 2020.2

How to reproduce: 1. Make a new Unity project 2. Import the user's attached "teleporter.ma" file as a new asset Expected results: a... Read more

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