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Edit Mode recording Standalone Profiler crashes on StopAssetImportingV2I...
Reproduction steps:1. Open any Unity project2. Open a Profiler as a standalone process3. Select Edit Mode as the target4. Create/Upd... Read more
Editor creates multiple processes when Parallel Import is disabled
Reproduction steps: Open the attached project(“ImportTasks.zip“) Open Assets/Cube Change Cubes transform value Save changes Observe ... Read more
Crash on BurstCompilerService::CompileAsync when opening project
Reproduction steps:1. Open the user’s attached project Expected result: The project opensActual result: Unity Editor crashes Reprodu... Read more
Crash on mdb_midl_xmerge when opening the project
Reproduction steps:1. Open the user’s attached project Expected result: The project opensActual result: Unity Editor crashes Reprodu... Read more
"InitializeOnLoad" method runs before Asset Database is ready when reimp...
How to reproduce:1. Open the attached user project2. Select the Assets folder, right-click on the folder and press “Reimport All“ Ex... Read more
[XR SDK] Exceptions are thrown in Standalone Profiler Console window whe...
Reproduction steps:1. Create a new project2. Enable XR Plug-in management (Project settings)3. Enable Oculus Plug-in provider (Proje... Read more
Crash on MatchAsset when opening project
Reproduction steps:1. Open the attached user’s project Expected result: The project opensActual result: Unity Editor crashes Reprodu... Read more
OnWillSaveAssets receives an empty paths array when saving a new Scene
Reproduction steps:1. Open the attached “IN-111513.zip” project2. Go to File > New Scene3. Select “Basic (URP)” and Create4. Save... Read more
Batch mode crash after completing player build due to textures
How to reproduce: Open the attached {{StrippedTPC_1278874.zip}} project Open the command prompt Run this command after adapting it t... Read more
Cache server: Too many open files during upload
During cache server upload, the error "Too many open files" (error: EMFILE) is seen in Editor.log and subsequent uploads fail. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server