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Console errors appear when reimporting UnityEngine.UI when the Library f...
Reproduction steps: 1. Download the attached "linktest.zip" project 2. Move the "Library" folder to a different disk 3. Create a sym... Read more
"Package cache invalidated and rebuilt" warning when Reimporting All
How to reproduce: 1. Open attached project "1287305.zip" or create a new one 2. In Project window -> Right Click -> Reimport all Ex... Read more
Bunch of assertions appear while reimporting prefab asset
Steps: 1. Add GameObject to the Hierarchy 2. Drag it to Project Browser to make a prefab out of it 3. Drag it again to Project Brows... Read more
AssetDatabase.Refresh() executes slower when compared to previous versions
How to reproduce: 1. Open the attached project("AssetImportPerformance") 2. Go to BugReport > Create 100 assets 3. Observe console ... Read more
Asset name with a "." symbol, results in the Inspector window only displ...
Reproduction steps: 1. Open the attached project "FolderNAMES.zip" 2. In the Project window go to Assets, right-click, navigate to C... Read more
"PPtr cast failed when dereferencing!" errors when opening an older proj...
How to reproduce: Steps: 1. Setup remote Cache server in Unity editor 2. Replace the cache5.0 folder on your Cache Server with the... Read more
[Analysis] Import Activity Options get overlapped with Search-Bar on res...
Once the Import Activity window is docked then on decreasing its width, Import Activity options get overlapped with Search-Bar. Refe... Read more
Newly created script is not attached to a prefab if the script was creat...
How to reproduce: 1. Open the attached Unity project 2. Open "SampleScene" 3. Select Sphere's prefab in the scene and go to its edit... Read more
AssetDatabase.ForceReserializeAssets modifies data when used on a Prefab...
How to reproduce: 1. Open the attached "1252436 repro" project 2. Copy the content of Assets/HubProduction.prefab and save it for la... Read more
Calling AssetDatabase.CreateAsset() inside OnValidate() freezes Unity
Steps to reproduce: 1. Open original project "Bug Recreation.zip" 2. Create an empty GameObject by Right Click inside Hierarchy -> C... Read more
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