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AssetDatabase.FindAssets("AssetName", new string[]{}) does not find and ...
Reproduction steps: 1. Open the attached project "FindAssets.zip"; 2. Click "Tools/Test" from the menu. 3. Observe the results in th... Read more
[AssetDBv2] AssetDatabase.GetDependencies does a full file read of depen...
How to reproduce: 1. Open the attached "AssetDBPerf.zip" project 2. Open the "SampleScene2" Scene -> Observe how much time it takes ... Read more
Crash on AssetDatabase::ReserializePrefabs when attempting to save a pre...
How to reproduce: 1. Open attached project (Bug.zip) 2. Navigate to Test>Absolute Evil 3. Press Cancel Reproducible with: 2019.3.0a... Read more
"PPtr cast failed when dereferencing!" errors when opening an older proj...
How to reproduce: Steps: 1. Setup remote Cache server in Unity editor 2. Replace the cache5.0 folder on your Cache Server with the... Read more
Calling AssetDatabase.CreateAsset() inside OnValidate() freezes Unity
Steps to reproduce: 1. Open original project "Bug Recreation.zip" 2. Create an empty GameObject by Right Click inside Hierarchy -> C... Read more
Newly created script is not attached to a prefab if the script was creat...
How to reproduce: 1. Open the attached Unity project 2. Open "SampleScene" 3. Select Sphere's prefab in the scene and go to its edit... Read more
The whole Prefab is selected when trying to select a child Object of the...
How to reproduce: 1. Open the attached "TestFor1076594.zip" project's SampleScene 2. Try to select the red Cube with a multi-select ... Read more
Asset name with a "." symbol, results in the Inspector window only displ...
Reproduction steps: 1. Open the attached project "FolderNAMES.zip" 2. In the Project window go to Assets, right-click, navigate to C... Read more
Editor crashes while user closes the newly created empty project
Steps: 1. Create a new project 2. Close the Editor ==> Editor crashes Please, take a look into attached movie for details Note: On... Read more
[Cache Server] Crash on opening this particular project only if Cache Se...
The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server. Also it reproduces only when the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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