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ArgumentException produced on repaint when switching to Android Target i...
Steps to reproduce: 1. Create a new project 2. Open Build Settings 3. Switch the Standalone build target to Linux 4. Switch to Andro... Read more
[UnityRemote] Scene is not displayed on a device when Play button is pre...
Reproduction steps: 1. Open the attached Unity project "RemoteTest.zip" 2. Install and launch the "Unity Remote" app from Google Pla... Read more
[Android] XR tracking not working when building App Bundle with Split Ap...
How to reproduce: 1. Download the attached project "AR-Core-Minimal.zip" 2. In Player Settings enable Split Application Binary 3. In... Read more
Spaces before text in the Input Field are being deleted when closing the...
How to reproduce: 1. Open project "TestInputField.zip" 2. Build and deploy the app to the device 3. In the device press on the Input... Read more
[Android] OnApplicationPause(true) is not called when going to recent ap...
Reproduction steps: 1. Build attached user's project "Pixel3XL Bug.zip" for Android 2. Open it on the device and wait for it to load... Read more
[Android] Build throws an exception when changing Target Architecture fr...
Reproduction steps: 1. Open the attached project "objectException" and open "SampleScene" 2. Change the platform to Android and Scri... Read more
PlayerSettings.Android.targetArchitectures == AndroidArchitecture.All re...
How to reproduce: 1. Open the attached "1385621_Repro.zip" project 2. Open the Player Settings (Edit->Project Settings...->Player) 3... Read more
[Mobile] System.Convert.ToSingle throws exception when using specific la...
How to reproduce: 1. Download the attached project "Unity-ex.zip" 2. Set your mobile device language to Russian, French, Portuguese,... Read more
[Android][Vulkan] Application crashes upon opening after putting it to s...
1. Open the attached user's project "DeepLink.zip" 2. Make sure that Vulkan is selected as the Graphics API 3. Build for Android 4. ... Read more
[Android] Invalid ReTrace mapping file is generated when using R8 for mi...
Reproduction steps: 1. Download and open the attached project: "doles-dolez.zip" 2. Go to Edit > Project Settings... > Player > Publ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- USS code is not updated when a selector is deleted or is moved to a new USS file
- Custom elements not visible in UI Builder when defined in a namespace starting with "Unity"
- Decal Projectors of Prefabs appear less faded in Scene view
- Default Preset application and Reset() method execution order is different when adding a Component via the Inspector versus calling Reset via the Component context menu
- Scene view is not outputting HDR when the "Use HDR Display Output" option is enabled, DX12 is selected as the Graphics API, and URP/HDRP is in use