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0
votes
Fixed

Keyboard resizes view resulting in a stretched scene

Android

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Oct 28, 2013

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Version/s: 4.3.0b4

Displaying an on-screen keyboard results in a resized scene. Reproduced on:Google Nexus 4 with Android 4.3 Reproduced with:Unity Ver... Read more

0
votes
Fixed

Blur effect works incorrectly with the gles3 graphics level enabled

Android

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Jul 04, 2013

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Version/s: 4.2.0f2

This is reproducible with an old blur effect. There is a newer, more optimized blur effect which works properly. Read more

0
votes
Fixed

Shaders should not be cached on Vivante GC1000

Android

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Jan 18, 2014

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Version/s: 4.3.3f1

Buggy device drivers with Vivante GC1000 GPU causes problems when shaders are cached. Shader caching should be automatically disable... Read more

0
votes
Fixed
10
votes
Fixed

Touch.deltaTime sometimes returns 0 on Android devices

Android

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Nov 20, 2013

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Version/s: 4.3.0f4

Reproduced on:Google Nexus 4 with Android 4.3Google Nexus 10 with Android 4.3 Reproduced with:Unity Version 4.2.2f1 (54f0fc09defb)Un... Read more

0
votes
Fixed

Calling "new TerrainData()" crashes Android application

Android

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May 24, 2013

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Version/s: 4.1.3f3

The application crashes when the "new TerrainData()" is called. This is reproducible with Unity 4.1.3f3, 4.1.4f1 and 4.2.0b3. Terrai... Read more

0
votes
Active

[Android] Fix profiling during early application startup to match other ...

Android

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Feb 20, 2026

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Version/s: 6000.0.0f1, 6000.1.0a1, 6000.2.0a1, 6000.3.0a1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

OverviewCurrently, Android profiling only starts after the first frame has occurred, which is inconsistent with other platforms. Ste... Read more

0
votes
Fixed

Native plugin rendering does not work since Unity 4.5b1

Android

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Feb 04, 2014

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Version/s: 4.5.0b1

Only the black screen is shown on the device. Reproduced on:Google Nexus 5 with Android 4.4.2 Reproduced with:Unity Version 4.5.0b1 ... Read more

0
votes
Postponed

Motorola Droid X hangs after calling Application.Quit()

Android

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Mar 04, 2014

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Version/s: 4.5.0b4

After quitting an application by calling Application.Quit() for a couple of times, the device freezes and reboots. This is not alway... Read more

0
votes
Duplicate

Unity doesn't support a 9 patch splash for Android

Android

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Nov 29, 2013

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Version/s: 4.2.2f1

A feature request was open for this and is assigned to our developers: Create a 9 patch splash using the draw9patch application foun... Read more

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