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No shadows on Samsung Galaxy Note3
Galaxy Note 3 has the "GL_OES_depth_texture" extension, so it should support shadows, however they are not displayed on the device. ... Read more
Setting incorrect bundle id does not show any warnings or errors
Bundle id can not contain dot followed by a number (ex. com.my.3games is incorrect, because number 3 goes right after the dot). Howe... Read more
Keyboard resizes view resulting in a stretched scene
Displaying an on-screen keyboard results in a resized scene. Reproduced on:Google Nexus 4 with Android 4.3 Reproduced with:Unity Ver... Read more
Angry Bots crashes on Huawei U9508
Angry Bots application crashes hard on Huawei U9508 device. Application runs very slowly, about 1 frame per 10 seconds and it hangs ... Read more
Blur effect works incorrectly with the gles3 graphics level enabled
This is reproducible with an old blur effect. There is a newer, more optimized blur effect which works properly. Read more
Touch.deltaTime sometimes returns 0 on Android devices
Reproduced on:Google Nexus 4 with Android 4.3Google Nexus 10 with Android 4.3 Reproduced with:Unity Version 4.2.2f1 (54f0fc09defb)Un... Read more
Shaders should not be cached on Vivante GC1000
Buggy device drivers with Vivante GC1000 GPU causes problems when shaders are cached. Shader caching should be automatically disable... Read more
Calling "new TerrainData()" crashes Android application
The application crashes when the "new TerrainData()" is called. This is reproducible with Unity 4.1.3f3, 4.1.4f1 and 4.2.0b3. Terrai... Read more
Application not responding (ANR) occurs when GameActivity option is Enab...
How to reproduce: Open the "IN-138314" project Open Edit > Project Settings > Player > Android > Other Settings Ensure "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Assistant upgrade banner's `Open package Manager` link doesn't work
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type