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[Android] Fix profiling during early application startup to match other ...
OverviewCurrently, Android profiling only starts after the first frame has occurred, which is inconsistent with other platforms. Ste... Read more
Builds fail with “CommandInvokationFailure: Gradle build failed” error w...
Steps to reproduce:1. Open the “user’s attached project”2. Go to “File/Build Profiles” and switch to Android Platform3. Build the pr... Read more
[Android] Foreground Service restarts and a notification reappears when ...
Steps to reproduce:1. Open the attached “IN-136128” project [^AndroidForegroundServiceIssue.zip]2. Build and Install the Android Pla... Read more
Player doesn't fill screen space in multi-window (split-screen) mode whe...
Steps to reproduce:1. Create a new Unity project2. Go to Project Settings > Player > Android > Resolution and Presentation2... Read more
Halved refresh rate when unlocking a phone with optical fingerprint scan...
Steps to reproduce:1. Cap the Android device's refresh rate at 60Hz2. Enable unlocking the device with a fingerprint3. Open the proj... Read more
Selecting suggested word does not override the original when using Googl...
How to reproduce:1. Open the attached “IN-138176” project2. Build and Run for Android3. Make sure the device is set to Google Keyboa... Read more
[Android] The Side Back Gesture does not exit the Player when using Gest...
Reproduction steps: Open any or the attached “IN-139043“ project Get the Android device ready by enabling “Gesture Navigation” Build... Read more
Application not responding (ANR) occurs when GameActivity option is Enab...
How to reproduce: Open the "IN-138314" project Open Edit > Project Settings > Player > Android > Other Settings Ensure "... Read more
[Android] Navigation bar does not go away when tapping on the screen to ...
How to reproduce:1. Open the attached “IN-107508_2D_Mobile” project2. Build and Run for Android3. Tap on the text field4. Tap anywhe... Read more
Port keyboard selection sync improvements from legacy UGUI InputField to...
Component: UGUI / TextMeshProRelated tickets: UUM-133870, UUM-125821, UUM-121294Blocked by: PR #95706] (legacy InputField fixes — mu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Package Manager's Filter Panel does not show borders when viewed on Windows
- Blend Tree Threshold fields accepts NaN/Infinity values causing Node backgrounds disappear in Animator Controller view
- Port keyboard selection sync improvements from legacy UGUI InputField to TMP_InputField
- Animator Controller Layer Weight field accepts “NaN” as a valid value instead of rejecting it
- Package Manager redirection buttons are changed to "Checkmarks" after installing additional Packages in the Multiplayer Center