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Selecting a Material for HDRP Decal Projector in the Inspector window sp...

Materials

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Sep 03, 2025

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Version/s: 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0b1, 6000.5.0a1

Steps to reproduce:1. Open the attached “DecalProjectorErrors.zip” project from Google Drive link2. Select Decal Projector in the Hi... Read more

1
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"The following asset(s) located in immutable packages were unexpectedly ...

Materials

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Feb 20, 2025

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Version/s: 6000.0.26f1, 6000.0.40f1, 6000.2.0b12, 6000.3.0a5, 6000.4.0a1, 6000.4.0b4, 6000.5.0a1

Steps to reproduce:1. Create a new AR Mobile template project2. Change the platform to macOS dedicated server3. Build the project4. ... Read more

0
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[DX12] GameObjects using CommandBuffer DrawProcedural and DispatchComput...

DirectX12

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May 07, 2025

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Version/s: 2022.3.62f1, 6000.0.48f1, 6000.1.2f1, 6000.2.0a10, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open attached “IN-99220” project2. Make sure project is running in DX123. Open the “Scene”4. Select the “Options... Read more

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Crash with VCCache::GetEntry when trying to access Perforce API in a scr...

Version Control

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Oct 14, 2022

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Version/s: 2021.3.12f1, 2022.2.0b11, 2023.1.0a14

Reproduction steps:1. Open the attached project2. If the Editor does not crash, close it3. Edit the "Assets/TestAsset.test" file in ... Read more

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[URP][2D] No shadows are cast from Point Light 2D when Global Light 2D i...

2D

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Dec 02, 2021

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Version/s: 2021.2, 2021.2.1f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "lightRepro"2. Open the scene "Game" (Assets/_Project/Scenes/Game.unity)3. In the Scen... Read more

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[macOS] Display flickers with bright colors when built Player uses 2 or ...

Metal

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Apr 24, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.20f1, 6000.0.0b13, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached project “MultiDisplayTest” on a machine with 2 or more connected displays2. Open the “Assets... Read more

0
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Player settings icons are not retrieved when using "PlayerSettings.GetIc...

Build Settings Window

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Jul 16, 2025

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Version/s: 6000.0.55f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-94979” project2. Run the “PlayerSettings.GetIcons” function (Tools > Get Icons)3. Obs... Read more

5
votes
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'Internal: JobTempAlloc has allocations that are more than 4 frames old'...

IMGUI

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Sep 22, 2021

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Version/s: 2021.2.0a9, 2022.1, 2022.1.0a10

How to reproduce:1. Open attached project2. Open Profiler and enable Live Timeline3. Enter Play mode4. Observe console Warnings:Inte... Read more

5
votes
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Graphics State Collection warm-up does not work when using with Addressa...

Graphics Device Features

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Aug 29, 2025

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Version/s: 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1

Steps to reproduce:1. Open the “IN-112227” project2. Open the “TerminalScene” scene3. Enter Play Mode4. Don’t provide any input and ... Read more

5
votes
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Unnecessary corners are added to NavMeshAgent path when NavMeshLink over...

AI Navigation Core

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May 29, 2024

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Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.5f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “UNITY_6.zip” project2. Open the “NavigationTest” scene (Assets > Scenes)3. Enter the Pla... Read more

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