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Selecting a Material for HDRP Decal Projector in the Inspector window sp...
Steps to reproduce:1. Open the attached “DecalProjectorErrors.zip” project from Google Drive link2. Select Decal Projector in the Hi... Read more
"The following asset(s) located in immutable packages were unexpectedly ...
Steps to reproduce:1. Create a new AR Mobile template project2. Change the platform to macOS dedicated server3. Build the project4. ... Read more
[DX12] GameObjects using CommandBuffer DrawProcedural and DispatchComput...
How to reproduce:1. Open attached “IN-99220” project2. Make sure project is running in DX123. Open the “Scene”4. Select the “Options... Read more
Crash with VCCache::GetEntry when trying to access Perforce API in a scr...
Reproduction steps:1. Open the attached project2. If the Editor does not crash, close it3. Edit the "Assets/TestAsset.test" file in ... Read more
[URP][2D] No shadows are cast from Point Light 2D when Global Light 2D i...
How to reproduce:1. Open the attached project "lightRepro"2. Open the scene "Game" (Assets/_Project/Scenes/Game.unity)3. In the Scen... Read more
[macOS] Display flickers with bright colors when built Player uses 2 or ...
Reproduction steps:1. Open the attached project “MultiDisplayTest” on a machine with 2 or more connected displays2. Open the “Assets... Read more
Player settings icons are not retrieved when using "PlayerSettings.GetIc...
Reproduction steps:1. Open the attached “IN-94979” project2. Run the “PlayerSettings.GetIcons” function (Tools > Get Icons)3. Obs... Read more
'Internal: JobTempAlloc has allocations that are more than 4 frames old'...
How to reproduce:1. Open attached project2. Open Profiler and enable Live Timeline3. Enter Play mode4. Observe console Warnings:Inte... Read more
Graphics State Collection warm-up does not work when using with Addressa...
Steps to reproduce:1. Open the “IN-112227” project2. Open the “TerminalScene” scene3. Enter Play Mode4. Don’t provide any input and ... Read more
Unnecessary corners are added to NavMeshAgent path when NavMeshLink over...
Reproduction steps:1. Open the attached “UNITY_6.zip” project2. Open the “NavigationTest” scene (Assets > Scenes)3. Enter the Pla... Read more
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