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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [GLES2] [iOS] UnityGet2DClipping function returns wrong values
- Lightprobes influencing object shading on specific position is not deterministic and causes artefacts
- Poor error message from IL2CPP on Windows Desktop with specific Visual Studio installation sequence
- Color picker dialog does not open when pressing on the Color Node or Color property in the Shader Graph window
- Crash on block_remove when picking color for Sprite Renderer with pipette