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GameObject has a blue tint when iOS platform is selected
Reproduction steps: 1. Open the attached “ShadingIssue” project 2. Open the “Assets/Scenes/SampleScene“ Scene 3. In the Build Pro... Read more
Licensing Client fails to launch when opening Unity Hub
Reproduction steps: 1. Open the Unity Hub 2. Observe the Unity Hub Expected result: Unity Hub opens Actual result: Unity Hub fails... Read more
Static Editor Flags dropdown list is cut off when Inspector Window is do...
Reproduction steps: 1. Create and open any new project 2. Make sure Default Editor Layout is used 3. Select any GameObject from t... Read more
[APV] Spots of bad lighting appear on assets when the lighting is genera...
Reproduction steps: 1. Open the attached “repro_IN-94038“ project 2. Open the “Assets/Streets of London/Scenes/Streets of London.u... Read more
[SW-unity-6-1] The light flickers when “Alpha Blend” Overlap Operation i...
Steps to reproduce: 1. Open the attached "IN-93249" project 2. Open the "Main" Scene and enter Play mode 3. Move the character to... Read more
TMP_InputField does not trigger the "onEndEdit" event after pressing ESC...
How to reproduce: 1. Open the “BugReport.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Enable the bottom input field ... Read more
MinMaxAABB errors appear in the Console when executing CommandBuffer in ...
How to reproduce: 1. Open the project “IN-92030_ParticlesLateUpdateExecuteCommandBuffer” 2. Enter Play Mode 3. Press 2 on the k... Read more
Lights only visible in left eye in VR when using built-in pipeline
Reproduction steps: 1. Open the attached project “ReproProject“ 2. Open the scene “SampleScene“ 3. Make sure VR headset is conn... Read more
[ShortcutManager] The modifier key (ALT, CTRL, SHIFT) are not activated ...
How to reproduce: 1. Create and open a new project 2. Open Edit > Shortcuts 3. Focus on the Shortcuts window (do not press any ke... Read more
Editor takes a long time to open VFX Graph 'Subgraph' asset when it is h...
How to reproduce: 1. Open the attached "IN-93826" project 2. In the Project window, navigate to Assets > VFX > Subgraphs 3. Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh objects
- 16-bit Sprite Textures have a banding effect and loss of data when packing into Variant Sprite Atlas
- HDRP Cluster artifacts when having more than 100 lights
- ParticleCollisionEvent.intersection generates extremely high values when particles collide while in Play Mode
- Custom attributes are not properly converted to subgraphs