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[Android] "Adding null Transform to TransformAccessArray will result in ...

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Jun 06, 2025

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Version/s: 2022.3.63f1, 6000.0.50f1, 6000.1.6f1, 6000.2.0b5

Steps to reproduce: 1. Open the attached user's project "NullTransform2DAnimBug.zip" 2. Build and Run for Android 3. Press "[Swim... Read more

0
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The Radius Scale option is removed from the Visual Effect Graph Output P...

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Jun 05, 2025

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Version/s: 6000.0.50f1, 6000.1.6f1, 6000.2.0b4

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/New VFX.vfx” in Visual Effect Graph 3. In the O... Read more

0
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“Cache Management” text is misaligned in Preferences > Package Manager

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Jun 05, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.5f1, 6000.2.0b5

*Steps to reproduce:* 1. Create new Unity project 2. Open Preferences window 3. In Preferences window select “Package Manager” 4... Read more

0
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Scene flickers when using Mesh Output with SpriteLit Shader in 2D project

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Jun 05, 2025

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Version/s: 2022.3.61f1, 6000.1.6f1, 6000.2.0b5, 6000.3.0a1

*Steps to reproduce:* # Import the attached package to 2D project # Open Sample scene *Actual results:* The whole scene fli... Read more

0
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Crash on DynamicHeapAllocator::CreateTLSFBlock when opening a specific p...

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Jun 05, 2025

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Version/s: 6000.0.50f1, 6000.1.0f1, 6000.2.0b2

Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: Project opens Actual result: Editor crashes Reprodu... Read more

0
votes
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"[Header]" attribute is misaligned when placed before an InputActionProp...

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Jun 06, 2025

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Version/s: 2022.3.63f1, 6000.0.50f1, 6000.1.6f1, 6000.2.0b4

How to reproduce: 1. Open the “IN-103606_InputActionsHeaderBug“ project 2. In Hierarchy window select the Cube GameObject 3. Obse... Read more

0
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AudioSource.time prints out 0 when AudioSource is not playing even if it...

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Jun 06, 2025

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Version/s: 2022.3.63f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b4

How to reproduce: 1. Open the project “IN-103131_AudioTime” 2. Enter Play Mode 3. Observe the Console Expected result: After... Read more

0
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Decal not projected on top of a Lit Material when MSAA is disabled, and ...

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Jun 06, 2025

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Version/s: 2022.3.63f1

How to reproduce: 1. Open the project “IN-103785_DecalBug” 2. Build the project, File → Build and Run 3. Observe the Standalone... Read more

0
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Transform field values are no longer visible when Inspector window is re...

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Jun 06, 2025

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Version/s: 6000.0.51f1, 6000.1.7f1, 6000.2.0b5, 6000.3.0a1

*Steps to reproduce:* 1. Create a new project 2. Select “Main Camera” GameObject 3. Resize Inspector window to make it smaller 4... Read more

0
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CPU frame times spike at regular intervals in the Profiler when in Play ...

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Jun 06, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5

How to reproduce: 1. Create and open a new project 2. Make sure the project is running with DX12 graphics API 3. In the toolbar, ... Read more

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