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Spot light is not rendered if the Outer Spot Angle is set to below 2.562...
Steps to reproduce: 1. Open the attached “IN-100540” project 2. Switch to the Android Build Platform 3. Open the “SampleScene” 4... Read more
UI Builder expands and collapses USS files only by adding or removing se...
How to reproduce: 1. Open the “UIToolkitBugsBundle.zip“ project 2. Open the “UIDocument.uxml” in UI Builder 3. Expand all USS fil... Read more
"Scene Depth Difference" Node has an input Port which is called Position...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/ShaderGraphBug.unity” Scene 3. Open “/As... Read more
"Playmode tint" is applied to Color and Gradient fields when in Play mode
Reproduction steps: 1. Open the attached “IN-101523.zip” project 2. Open the “SampleScene” 3. Go to Edit > Preferences > Color 4... Read more
The font for the Position and Rotation Transform of the Prefab is bold w...
How to reproduce: 1. Open the “2172788PrefabIssues“ project 2. Open the “SampleScene” 3. Drag and drop the “GameObject“ Prefab fr... Read more
Particle Effect window tab slider is jittery and not smooth when resizin...
*Steps to reproduce:* # Create a new Unity project using Universal 3D template # Create a new Particle system (GameObject > Effe... Read more
Android Player freezes on some Mali GPU devices when Lighting Cast Shado...
How to reproduce: 1. Open the attached “IN-101015” Project 2. In the Build Profiles window, Build And Run the project on a device ... Read more
"UnassignedReferenceException" is thrown when building the project and a...
Steps to reproduce: 1. Open the attached “PVP” project 2. Open the “City” Scene 3. In the Project Window, select the “City” Scene... Read more
Game view resolution does not scale mouse delta
How to reproduce: 1. Open the “PointerDeltaIssueRepro.zip“ project 2. Open the “SampleScene“ 3. Set the Game view resolution to F... Read more
Terrain shadows flicker in the Game view when in Play mode
How to reproduce: 1. Open the attached “IN-101040” project 2. Open the “SampleScene” 3. Make sure the Game view aspect ratio is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Subgraph block property value is not passed through to the main graph
- Button OnClick event remains the same when the selected function is changed to private
- [DX12] Crash on ShaderLab::SubProgram::Compile or freeze when compiling a specific Ray Tracing shader
- [Android] [OpenGLES3] Some of the shadows are not rendered when deployed with OpenGLES3 Graphics API on Android
- Ghosting around GameObjects while moving when using Fast Approximate Anti-aliasing (FXAA)