Search Issue Tracker
Fixed
Fixed in 1.8.0
Votes
2
Found in [Package]
1.7.7
Issue ID
UVSB-2332
Regression
No
Script graph cannot be opened and "Failed to deserialize behaviour." error is logged after deleting a custom node Script
Reproduction steps:
1. Open the user's attached project "Embeded Graph Corruption Repro.zip"
2. Open "SampleScene"
3. Select the "Embeded Graph Test" GameObject in the Hierarchy window
4. Click "Edit Graph" in the Inspector window
5. Delete DeleteMeUnit.cs from the Assets folder
Expected result: The "Delete Me Unit" node disappears
Actual result: The graph cannot be opened, an error is thrown:
"Failed to deserialize behaviour.
System.Runtime.Serialization.SerializationException: Deserialization into 'Unity.VisualScripting.FlowMachine' failed. ---> System.InvalidOperationException: Internal Deserialization Error - Object definition has not been encountered for object with id=14; have you reordered or modified the serialized data? If this is an issue with an unmodified Full Serializer implementation and unmodified serialization data, please report an issue with an included test case."
Reproducible with: 1.7.6 (2021.2.18f1), 1.7.7 (2022.1.0b14), 1.8.0-pre.1 (2022.2.0b9)
Could not test with: 2019.4.37f1, 2020.3.32f1 (Visual Scripting package not available)
Note:
1. The error will be thrown if the source of the Script Machine is "Graph" but the graph will be openable
2. "Delete Me Unit\!" needs to be connected to another unit
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running
Resolution Note (fix version 1.8.0):
Nodes with missing types can now be deserialized into dummy ones to inform the user of the issue.