Search Issue Tracker
Fixed in 2023.1.0a8
Fixed in 2022.2.X, 2022.2.0b10, 2023.1.X
Votes
0
Found in
2022.2.0a10
2022.2.0a19
Issue ID
UUM-8052
Regression
Yes
Getting error 'Removing null node' when entering Play Mode while Animator is open/visible on screen
How to reproduce:
- Create new 2D Core project
- In Hierarchy create new object (2D Object > Sprites > Square)
- Select created object and in top menu open Window > Animation > Animation
- In Animation window click Create (and save animation)
- In top menu open Window > Animation > Animator
- Dock Animator in visible place
- Click Play button to enter Play Mode
- Check console for errors
Expected results: No errors in console.
Actual results: Errors are thrown in the Console window
{noformat}
Removing null node
UnityEditor.Graphs.Graph:OnEnable ()
{noformat}
Reproducible on: 2022.2.0a10, 2022.2.0a19
Not reproducible on: 2022.2.0a9
Notes: Tested on Win11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Screen position out of view frustum...” errors are thrown when zooming out in the Scene view after creating UI GameObject
- CurveTexture is not being released when unloading AssetBundle containing a Scene with ColorCurves post-processing component in Global Volume
- Crash on ExtractActiveCasterInfo when navigating the scene view in a project with specific lighting data
- Build Profile name increments when numeric suffix is removed from duplicate Profile name
- "Unrecognized block header in profiler data file, stopping deserialization" error is shown and no more profiler data is recorded when the Player is connected and profiler recording is enabled/disabled few times
Resolution Note (fix version 2023.1):
Fixed serialization of animation graph