Search Issue Tracker
Fixed
Fixed in 6000.0.20f1, 7000.0.0a1
Votes
0
Found in
2023.2.18f1
6000.0.10f1
Issue ID
UUM-75201
Regression
Yes
Animator side section resize functionality skewed from mouse cursor
Steps to reproduce:
1. Open a new Unity Project.
2. Open the 'Animator' window by navigating to Window > Animation > Animator.
3. Using the mouse cursor, attempt to resize the side section containing Layers/Parameters by holding down left click on the bar between the main and side section.
4. Move the mouse cursor left and right to attempt to resize the section.
Actual results: The side section resize does not align with the position of the mouse cursor.
Expected results: The side section resize aligns with the position of the mouse cursor.
Reproducible with versions:
- 6000.0.10f1
- 2023.2.18f1
Not reproducible with versions:
- 2023.2.17f1
- 2022.3.36f1
- 2021.3.40f1
Can’t test with versions:
Tested on (OS): Windows 11
Notes:
- When side section is at it's smallest size, it can seem to the user that the resizing does not work at all, as the user needs to move the mouse cursor a distance away from the section before it will start resizing.
- When side section is not at it's smallest size, the section will initially snap backwards when the mouse cursor starts to move away from it.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment